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报告翻译问题
find it
Each NPC has a different price, so check all the vendors at the station for the cheapest price.
planets
There are 6 planets in total. Each one is unique. If after the jump you see the planet in the windows of the ship, then you can land on it in the teleportation terminal
This will fire 2 weapons (Which is a rocket launcher in our case) at the shield module on the enemy ship.
After the shot, look at the state of the enemy. If you hit, his health or shields will decrease.
But do not forget that the enemy is also attacking you, on the wall near the shield terminal you can see the state of your ship
Another enemy can be seen in the window of the ship
After the victory, you will see that you have received some resources.
Stations
At the stations, you can buy junk, ranging from guns for crew members to joining factions.
If you have started playing the mode, it is very important for you to properly wield weapons on your ship. Otherwise, your meeting with the pirates will end with a destroyed ship.
In general, when you stumble upon pirates, you have 2 options:
Run away, which is the right decision if the opponent is too strong
Attack, which will allow you to earn a couple of dozen credits
Escape is easy enough, you need to charge your engine and jump into the trail system. But there is 1 problem, the engine will take much longer to charge than usual (100 seconds), so you will get hurt anyway.
But the attack is more difficult, although more effective. We will consider it in detail.
First, let's look at the wall next to the weapons module.
Above the terminal is a list of your weapons and their charge.
Next to it is the state of the enemy.
To shoot, write in the terminal shoot {Weapon number} {The module you are shooting at}
Used to teleport crew members to the planet
Command List:
teleport - teleportation
planet_info - information about the planet
Life Support
Ensures the presence of oxygen at the station. If the module fails, all crew members (Except robots) will start to die
Command List:
oxygen - oxygen supply
Shields
Charges shields, just keep the module on.
communication
Allows you to see the events occurring with the ship and respond to requests.
Command List:
answer - answer. Example: answer 1
credits - list of credits
Used to attack and analyze an enemy ship.
Command List:
shoot - shooting
enemy_modules - enemy ship modules
enemy_weapons - list of enemy weapons
weapons - list of your weapons
enemy_shields - state of enemy shields
enemy_health - enemy health
Combat is described in the section below.
Pilot
Ship pilot module. Mainly used for jumping.
Command List:
jump - jump to the next. system
fuel - amount of fuel
ship_health - ship health
ship_shield - state of shields
Hyper Drive
Used to charge hyper jump
Command List:
charge - jump charging
get_charge - find out how charged the jump is
Introduction
First of all, it should be mentioned that the mode is quite difficult for new players. It is possible to play alone, but it is desirable to have 2-4 people in a team.
The mode is under development, much of what is described in the manual may change over time or become outdated
Ship modules (Terminals)
Your ship is divided into 7 modules.
Weapons - weapons
Pilot - control of the ship
Hyper Drive - hyper jump charge
Teleport - teleport
Life Support - life support system
Shields - shields
Communication - communication