Stellaris

Stellaris

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Penal Australia and Siberia
   
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2018 年 12 月 11 日 上午 1:27
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Penal Australia and Siberia

描述
v0.1:
Stellaris 2.2.* (LeGuin) compatible, last updated 11.12.18

Added Planetary Decisions:
  • Create Penal Australia:
    Identical with Vanilla Penal Colony, except for name, flavor texts and graphics.
    • Costs 100 Influence to start, 250 Influence to end
    • Is unlocked via the vanilla (rare) "Penal Colony" tech
    • Adds +100% local Crime
    • Adds +33% local Immigration Pull
    • Lowers Empire-wide crime by 25%
    Choosing this Decision renames the world to "Australia".

  • Create Penal Siberia:
    Similiar to the Vanilla Penal Colony but gives an Empire Government Ethics attraction bonus.
    • Costs 100 Influence to start, 250 Influence to end
    • Is unlocked via the vanilla (rare) "Penal Colony" tech
    • Adds +100% local Crime
    • Adds +33% local Immigration Pull
    • Adds -70% local Government Ethics Attraction
    • Increases Empire-wide Government Ethics Attraction by 25%
    Choosing this Decision renames the world to "Siberia".

Removed "Create Penal Colony"
(the vanilla variant)


Overwrites:
Stellaris\common\colony_types\00_colony_types.txt
....It adds two additional "Penal Colony" colony tpyes (additional to the existing one). Sadly the game only ever uses one colony_types file, so to have unqiue planetary modifiers for these two penal colony types I had to overwrite the existing file. If this file is overwritten, then both "Australia" and "Siberia" will just have the "Colony" colony type.

Stellaris\common\decisions\02_special_decisions
....Removed the vanilla "Penal Colony" decision to avoid double tapping of decisions and so on. Also removed the ability to chose the "Thrall World" and "Resort World" decisions if a world is one either of the two added Penal Colonies.


Miscellaneous:
  • The two added planetary decisions are independent of each other, you can go into your modfiles and easily remove one or the other decision file if you just want to have one.

About:
When the "Create Penal Colony" Planetary Decision was first announced in Dev Diary No.130 I found the idea of having a Penal Colony Down Under funny. So now I've come around to creating a Mod creating just such a penal colony. The mod ended up doing a little bit more than just reskinning the decision...mostly due to the game file structure, meaning I'd have to overwrite a lot of integral files. So I made the mod a bit bigger and decided to include a 2nd, the Siberian, penal colony type.

Feedback (bugs, balance, feature ideas) is always appreciated.

Nuranon, 11.12.2018


Other Mods by me:


This Mod allows you to upgrade Ruined Megastructures to Jury-Rigged versions before and after you have researched Mega-Engineering. Those jury-riggs are inferior to even the level 1 versions of the same structures but are affortable and like Ruined structures they can be fully restored.


This Mod adjusts the resource output of some Starbase Buildings and adds a Tier II Hydroponics Bay.
热门讨论 查看全部(2)
0
2018 年 12 月 11 日 上午 11:13
置顶: Suggestions?
Nuranon
0
2018 年 12 月 11 日 上午 11:12
置顶: Bugs?
Nuranon
4 条留言
Nuranon  [作者] 2018 年 12 月 18 日 上午 3:43 
@bakka22 I'll consider it ;)

That being said, while I like the idea of this mod - its not I would personally use and not too many people are subscribing to it, so the time I'll spend on this is limited.
bakka22 2018 年 12 月 18 日 上午 3:21 
Or Tasmania if its a moon? :)
Nuranon  [作者] 2018 年 12 月 12 日 上午 11:44 
Haha ;)
FromSiberia 2018 年 12 月 12 日 上午 11:07 
Mmmmm