Crusader Kings II

Crusader Kings II

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A More Navigable Rivers HIP/SWMH
   
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标签: map, HIP, river, SWMH
文件大小
发表于
更新日期
6.184 MB
2018 年 11 月 27 日 下午 3:12
2020 年 3 月 7 日 下午 2:33
13 项改动说明 ( 查看 )

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A More Navigable Rivers HIP/SWMH

描述
This map overhaul based around adding and altering the rivers and waterways of Europe and the Middle East. Intended to be a SubMod to HIP/SWMH.

Features:
Changed several minor rivers to major rivers making them navigable for boats.
Northern Europe: Elbe, Havel, Saale, Oder, Vistula, Neman
Central Europe: Danube, Olt, Sava, Tisza, Drava, Po
Middle-east: Nile, Karun, Tigris, Euphrates, Khabour

Including several Options to:
Add/Remove a Canal of the Pharaohs linking the Mediterranean Sea to Red Sea
Enable/Disable ports to Caspian Sea
Connect/Disconnect Caspian Sea form the rest of Atlantic/Mediterranean Ocean region
Defaulting to no Canal, with disconnected Caspian Sea that has ports
To change preset copy the default.map file from the appropriate folder within the Options folder to the map folder.

Credits:
Credit for the base map goes to SWMH team.

Compatibility:
CK2 3.3.x
HIP Frosty1 - Frosty3[forum.paradoxplaza.com]
Changes Checksum
Will conflict with other mods that change the province map or crossings

Legacy Support and Direct Download on
Paradox Forum Thread[forum.paradoxplaza.com]



CK3 Mods:
More Navigable Rivers 2
CK2 Mods:
More Navigable Rivers: Vanilla | CK2Plus | Rex Teutonicorum | WtWSMS
EU4 Mods:
Not Created Equal: An Advisors Ability Level distribution mod.
Traderoutes Extended A trade route overhaul
HOI4 Mods:
Battle Carrier Ise : Vanilla | NRM II
Cruiser Submarine Surcouf: Light and Heavy Gun Modules for Submarines
IR Mods:
Imperators' Navigable Rivers
128 条留言
Darkwood 2023 年 12 月 4 日 上午 3:34 
Danube river not working in Europa. Did anyone solve ?
The Renegade 2023 年 10 月 7 日 下午 8:35 
Tried this with latest HIP, completely breaks the map, new "counties" that aren't interactable, other existing ones like the ones around Nidaros are un-selectable/interactable. Cannnot traverse these types of "counties"/areas leading to very weird navigation that requires galleys to go anywhere in or out of certain areas.
Малоросс 2022 年 12 月 12 日 上午 9:48 
Doesn't work with SWMH, shows "Don, Dwina" etc. in every unpassable mountain
Licarious Fenrir  [作者] 2022 年 7 月 24 日 上午 7:31 
The way that CK2 uploads mods to steam is through an in game tab. If manage button for that tab is grayed out then it wont let you update the mod. I have not been able to update one of my mods for CK2 since April 2020. Beside since the launch of CK3 I have decided to "End of Life" all my CK2 mods and so they will not be reviving any more updates.
https://imgur.com/a/qiiDCAH
Licarious Fenrir  [作者] 2022 年 7 月 23 日 下午 8:38 
CK2 was never switched over to the new launcher so it still uses the old way of uploading mods. That way finicky at the best of times. The last time I was able to successfully push out an update one of my CK2 mods was 2 years ago.
Licarious Fenrir  [作者] 2022 年 7 月 23 日 下午 7:43 
Sorry to inform you but this mod entered end of life 2 years ago.
taio 2022 年 4 月 10 日 下午 2:32 
Aha, never mind, it's now working. Unfortunately for anyone with the same problem, I'm not sure how I fixed it. Now onward to make Suez the capital city of the world...
taio 2022 年 4 月 10 日 下午 2:23 
Yeah the interface literally won't let you, a red circle with a line thru it shows up when you try. I tried direct downloading the Frosty1 - Frosty3 and 3.3.x version from the Paradox thread and copying default.map, but that still just breaks the mod again.
Licarious Fenrir  [作者] 2022 年 4 月 10 日 下午 1:59 
Sorry, I forget that the workshop zips CK2 mods.
Try dragging out the one of the default.map in the Options folder. Then drag that file back into the map folder.
taio 2022 年 4 月 10 日 下午 1:52 
My bad for failing to RTFM haha, sorry to exercise your patience. Problem I'm now facing is, the mods in my folder all come pre-zipped, meaning in order to copy the file I have to unzip copy and then rezip. Every time I try doing that though it just seems to disable the entire river mod. Any advice?