Steam
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Uploading Screenshots for games without Screenshot Support
由 the merkin jerk 制作
Even if the game you're playing doesn't support Steam screenshots, you can manage to upload screenshots of the game to your screenshot library with this workaround!
   
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The Workaround
1. Take a screenshot with the Prt Scn button. Generally this key can be found above the Insert key and to the right of F12.

2. Open MSPaint or equivalent image editing software and paste the image in the canvas (Windows: Ctrl + V)

3. Save the image as a JPEG. Name the file after this convention: YYYY-MM-DD_##### (Year-Month-Day_ScreenshotNumber). If you take two screenshots today then they would be named 2013-06-28_00001 and 2013-06-28_00002. (Note: You can probably get away with naming them something else, but I would suggest sticking to Steam's convention)

4. Find your Steam folder and navigate to this path "..\Steam\userdata\70011386\760\remote\". On Windows Steam is typically found under C:\Program Files\

5. Now you'll need to find the appID number of the game you're playing. The best way to do this is to go to the store page of the game you're playing and look at the URL. The number at the end of the link is the appID. You can also find this on the game's community hub if it's not longer being sold on the store.

6. Create a folder in the directory you navigated to. This folder's name will be that of the appID. So if you're playing Unreal you would name the folder 13250.

7. Inside this folder, make a subfolder named "screenshots". Within the newly created screenshots folder make another sub folder named "thumbnails". The folder names shouldn't include the quotation marks.

8. Now place the screenshots you saved into the "screenshots" folder. Make a copy of every screenshot in this folder, navigate into the "thumbnails" folder and paste all the copies in there.

9. The next part is tricky, you need to shrink the copies down to the size of a thumbnail. The easiest way to figure out what size to make your images is to just make them roughly ~15% of the original images size. If you took the screenshot in fullscreen mode you can navigate to the thumbnail folder of another game that you've taken fullscreen screenshots in and check the dimension of the thumbnails. Once you've figured out a size, edit the images using MSPaint or your image editing software of choice and save the images.

9. Exit Steam completely and then reopen it. Go to your screenshot manager. If you've done everything correctly then the game in question should show up in the dropdown box. From there you can select and upload your screenshots to the Steam Cloud as you normally would for any other game.

Enjoy!
3 条留言
wrOngplanet 2017 年 4 月 5 日 上午 7:45 
Except for one thing; I couldn't upload to my Steam screenshots. I found this answer [gaming.stackexchange.com] for that.

In short, go up a couple of folders from the screenshots folder (to the "760" folder), to where the file "screenshots.vdf" is. Edit this file in an editor "that respects both Windows and Unix line endings" (quoted from the answer linked above), such as VIM or Notepad++. I used Notepad++, searched for the game's appID, and then erased the paths for the screenshots "vrfilename" that Steam generated upon it's restart. Ofc exit steam before editing this (also, make a backup first I guess, just in case). Worked nicely!
wrOngplanet 2017 年 4 月 5 日 上午 7:45 
Thanks for the guide!

I have Steam installed on the C drive, but games on both C and E (mostly E). I did not have the path "..\Steam\userdata\70011386\760\remote\" however, but upon inspecting another game's screenshots on the E drive, I found mine to have another number before the "760" folder. I simply replaced that with mine.

Otherwise I had to follow the guide, and just went with the 15% thumbnail size (I'm using XnView, have been for years. Really nice for batch conversions like this). Worked great, thanks!
GeeTee 2014 年 10 月 16 日 上午 1:18 
Hi, FYI, the "copy to thumbnails folder" part of Step 8 and the whole of the first step 9 are unnecessary, because Steam will make the thumbnails automatically after the restart in the second Step 9. :)