Kenshi
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Faster Healing
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2018 年 11 月 2 日 上午 8:36
2019 年 2 月 1 日 下午 4:56
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Faster Healing

描述
This is nothing, but a simple mod for those who hate their time being wasted away. It speeds up the general healing rate of limbs. Whether you're resting on a bed or not.

Keep in mind, NPCs are effected as well and they will heal just as fast as you do. So this isn't really a "cheat" or "easy mode" mod. It simply just makes the game play faster. From 0.25 to 1.5.

Little fun tip, it's actually super easy to edit the values yourself too, if you find this too fast. Just edit the heal rate mult value in the global game settings. Higher means your wounds heal faster, lower means slower. Which means less or more hours spent healing your characters to full health respectively.

EDIT: Changed from 1.5 to 1. Should still be a reasonable speed while still keeping the challenge and bringing back the importance of beds. I also noticed a mistake and the mod also changed blood regen from 0.4 to 0.8. My bad, that was personal taste. It's fixed now.
33 条留言
Rika 2024 年 8 月 5 日 上午 3:50 
is even better with chance of death 4
Rika 2024 年 7 月 10 日 下午 2:15 
thank you so much for the mod
I notes the enemies waking up very fast so it's better to rise the chance of death to 1.5 or 2
to enjoy the game even more
Crum 2024 年 3 月 13 日 下午 11:42 
um its not op just increase the chance of death to about 3.0 and have global damage multi at like 1.10 and your golden, you will rarely have a chance to save yourself if you have been beaten very badly and will need assistance from an ally or yourself if your toughness is high enough for you not to be KO'd, I am running the mod edited at 5x heal rate while using Newgame+ difficult mods everything being roughly 50+ in stats and its essentially harder kenshi without having to wait horrendous timers for healing, what increasing the chance on death does is makes it so when you get a wound it increase the damage multiplying to limbs etc.. so the heal rate means nothing when your blood loss is almost maxed out as mine is 5x and things still die quite a bit, without using newgame+ mods i would say increase global damage multi to 1.5 and decrease the chance of death to 2.0 and you should have a decent amount of balance, without wasting your time healing.
Mark 2024 年 3 月 9 日 下午 11:08 
Yea, this mod is kind of OP, but waiting like 2 real-life minutes for your party to heal is not fun. Would be cool if healing could be increased only when inside towns, or when party is standing still.

Would be even better if the party could automatically use sleeping bags without having to 'build' them manually. Oh well, maybe in Kenshi 2.
Limouzine  [作者] 2023 年 7 月 1 日 下午 12:32 
You mostly get armor that has acid protection pretty early on in the game anyway if you know what to do, so acid rain is just not something to worry about anyway, even in the vanilla game.

Plus, you're free to unsub from this mod if that pitiful acid rain damage is that important.
dagobert dogburglar 2023 年 7 月 1 日 上午 11:49 
You can literally outheal acid rain damage as it comes in. You could cut the buff in this mod in half and it'd still be strong.
Limouzine  [作者] 2023 年 4 月 20 日 下午 9:12 
@Wirewing I don't see how it's OP though. The enemies are affected by it too, so it's more like speeding up some of the tedium of waiting for your best warriors to heal.
Wirewing 2023 年 4 月 20 日 下午 7:31 
Love it. It's supposed to be OP. That's the point. It's fun to slowly recover the first time. After that it's basically a boring minigame.
Limouzine  [作者] 2022 年 6 月 15 日 上午 11:18 
@Vim It's in gamedata.base in FCS. Just click on Global Game Settings and find a value name called "heal rate".
Vim 2022 年 6 月 15 日 上午 7:29 
Agree this feels too OP. @Ranger -- can you give more details on how to modify the global healing rate ourselves? Is this a setting in settings.cfg or do we need to use FCS to modify gamedata.base?