STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

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Unofficial Forces of Corruption Patch (UFoCP)
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67.198 MB
2018 年 10 月 25 日 下午 7:20
2024 年 1 月 6 日 下午 12:16
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Unofficial Forces of Corruption Patch (UFoCP)

在 waltuh 的 2 个合集中
Aly's **TOTALLY SWEET** Mods & Submods
6 件物品
Unofficial Forces of Corruption Patch - Compatibility Patches
2 件物品
描述
SEE https://github.com/AlyMar1994/UFoCP FOR BETA UPDATES! STEAM VERSION IS SOMEWHAT OUT OF DATE. HEAD TO "RELEASES"



A comprehensive bug-fixing mod for Petroglyph's Empire at War: Forces of Corruption expansion. The goal of the Unofficial Forces of Corruption Patch (also UFoCP) is to correct as many errors within FoC as possible, to whatever limit is available within the Alamo engine.



NOTE:
THIS REQUIRES THE LATEST UPDATED PATCH FOR FoC ONLY! RETAIL VERSIONS ARE NOT SUPPORTED, ONLY Steam COPIES! THIS WILL NOT WORK FOR THE MACINTOSH VERSION OF THE GAME!

Star Wars: Empire at War – Forces of Corruption: the eight-month-in-dev expansion. On its release, Forces of Corruption released with slews of bugs. Petroglyph released a bunch of patches in post, but many issues still remained.

The overall point of the UFoCP is to be a comprehensive one-does-all patch for FoC. The goal: to eventually fix every bug with FoC not officially resolved by Petroglyph, to the limits of what's possible in the Alamo engine and community-developed tools, in one package.

Features:
  • Many gameplay, audio and text fixes.
  • No "flavor" changes (changes made in personal taste). All changes are made as neutrally as possible, for a proper experience.
  • Designed as a modular base for all mods that want it.




MOD NOT LAUNCHING FROM "MODS" MENU

Try one or a combination of these fixes:

1). Set Forces of Corruption's .EXE files (runme2.exe, StarWarsG.exe, swfoc.exe) to launch as an administrator.

2). Set Forces of Corruption's .EXE files (runme2.exe, StarWarsG.exe, swfoc.exe)' compatibility mode to "Windows XP - Service Pack 2."

3). Run the game in windowed mode.

If all else fails, run the mod directly with the launch option "STEAMMOD=1548018187."




-GitHub Source: https://github.com/AlyMar1994/UFoCP
-Bug Reporting: https://github.com/AlyMar1994/UFoCP/issues

-ModDB: https://www.moddb.com/mods/unofficial-forces-of-corruption-patch
-NexusMods: https://www.nexusmods.com/starwarsempireatwar/mods/1856




VERSION: v1.16.682
RELEASE: 08/17/21 (Aug.17/2021)

  • A comprehensive readme (w/ credits), changelog, and in-game text changelog can be found in the main directory.
  • This is an open community project, that can be contributed to on GitHub.
  • Designed as a good alternative to the other mini patches, and the closest to the developer's original vision.

[discord.gg]
The STAR WARS: Empire at War Community server is the premier source for Empire at War discussion! UFoCP is partnered with the server in an attempt to generate a larger community, and connect a wider audience of Empire at War fans instead of secluding them to side projects and areas. Join its Discord with the link below!
https://discord.gg/FgJKVEj
热门讨论 查看全部(3)
3
2023 年 11 月 20 日 下午 5:16
置顶: Community Feedback
waltuh
1
2021 年 4 月 11 日 下午 8:06
Added functionality or scenarios?
IndustryStandard
279 条留言
waltuh  [作者] 8 月 15 日 下午 10:55 
@Pharao000 - I've added them to the Git, I'll fix them when I get around to it.

If it isn't an inconvenience, try and make one if you can. It makes everything far easier on my end.
Pharao000 8 月 15 日 上午 8:28 
@Sugondese National - sorry i am not registered on GitHub. I have more Bugs.

Victory Cruiser - When Engine Hardpoint was destroyed, the engine has no particel effects.

Victory Cruiser - has 5 TIE-Interceptor , is in the text 6 TIE-Interceptor

Victory Cruiser - in ENG/GER Text is TIE-Fighter but are TIE-Interceptor
Pharao000 8 月 14 日 下午 10:46 
@Gyattatouille

Thank very sooo much and a big THANK YOU for the supporting the Game
waltuh  [作者] 8 月 14 日 下午 10:24 
@Pharao000 - If you didn't see, it should be fixed on the latest commits for UFoCP on Git.
waltuh  [作者] 8 月 13 日 下午 5:36 
@Pharao000 - Leave a bug report on the GitHub. If you don't I will. That shouldn't be a difficult fix.
Pharao000 8 月 13 日 下午 5:07 
Hey, Kyle Katarn and Luke has no Landing Ship Sound, can you fixed them?
waltuh  [作者] 8 月 8 日 上午 9:33 
Could always do with more language translation help too.
waltuh  [作者] 8 月 8 日 上午 9:33 
@Pharao000 - The 2.0.0 beta includes German translations that are unfinished on the GitHub. You can always point them here or Git. If you'd like, you can also open Pull Requests to implement issue fixes as well, that way there's one merged package.

If you do the latter, just make sure to make issue reports before pushing Pull Requests.
Pharao000 8 月 8 日 上午 1:48 
Thank You !


because i would like to share your fixes with my German fixes for the German community!
waltuh  [作者] 8 月 7 日 下午 9:52 
@Pharao000 - Yup, still do. There's a beta build on my GitHub right now with more/new fixes (though some are missing, need to be ported from 1...682 -> 2.0.0). I'm just taking a break because I suck at balancing work - so I just do an overwhelming amount at once then burn-out for a bit.