RimWorld
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Recycle 1.6
   
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
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9 Eki 2018 @ 12:59
22 Haz @ 7:42
7 Değişiklik Notu ( görüntüle )

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Recycle 1.6

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Recycle apparel and armor back to 25% of original raw materials. Safe to add and remove from saves.

Original by Jem, updated for 1.6 by Sneaks for workshop uploading.

Thank you to Aelanna for the fix with 1.5's changes!

Forum post: https://ludeon.com/forums/index.php?topic=18799.0
62 Yorum
someonesneaky  [yaratıcı] 17 Eki @ 17:53 
Yep, it's basically the same as the smelt / destroy clothing. It gives the same 25% material return that smelting does, but works for *all* clothing and apparel. You could even tag freshly-made clothing of any quality if you just wanna grind out tailoring skill or something.
AAA 15 Eki @ 19:13 
Does this have some kind of function for automatically recycling apparel/armor under a certain durability threshold? Because that would rock
V-sync 21 Oca @ 3:31 
Thanks mate! I realy don't like to set filter for all the stuff to recycle
MercuryRiver 12 Eyl 2024 @ 21:58 
No worries, figured I'd ask on the off chance it was a simple copy paste thing you happened to be familiar with, thanks for response regardless!
someonesneaky  [yaratıcı] 12 Eyl 2024 @ 16:38 
I'm sorry, I have no idea. As I said, I didn't create the mod, I just keep it updated.

If you like, I'm sure there are more talented modders than I who could make a patch for it. Anyone is welcome to do so!
MercuryRiver 12 Eyl 2024 @ 13:59 
How hard would it be to add this to another mod's bench? I would like to use it with medieval overhaul tailor bench and thought merging the benches with resource dictionary would work but it didnt :flamey_sad:
someonesneaky  [yaratıcı] 11 Eyl 2024 @ 0:50 
* This mod doesn't smelt weapons, it's apparel only. Smelting weapons is a vanilla mechanic.

* I didn't create the mod, I just keep it maintained, so I don't know
GeneralTso 10 Eyl 2024 @ 22:24 
how does this round when you have an uneven number of components? so a gun that has 50 steel and 3 components gives like 12/13 steel and 0/1 components?
Whereaway 27 Haz 2024 @ 8:26 
For those who could not find the recycle bill. I use RimPy to manage my mods. With the basic Rimpy sort, I could not find the repair bill option. Once I move Recycle 1.5 to the bottom of the mod list (only above character editor and Rocketman) I could find the bill.

I have about 90 mods.
someonesneaky  [yaratıcı] 23 Haz 2024 @ 15:12 
Is it a vanilla workbench? Did you add the bill? Do you have someone set to tailoring? Do you have clothing available to recycle?