Garry's Mod

Garry's Mod

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Splinter Cell: Conviction Deniable Ops Playermodel Pack [TFA VOX Included]
   
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素材类型: 插件
插件类型: 模型
插件标签: 角色扮演, 风景
文件大小
发表于
更新日期
48.432 MB
2018 年 10 月 1 日 上午 7:54
2019 年 3 月 22 日 上午 10:41
11 项改动说明 ( 查看 )

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Splinter Cell: Conviction Deniable Ops Playermodel Pack [TFA VOX Included]

描述
Hello, everyone!

A pack of 4 playermodels of the playable characters from Splinter Cell: Conviction!

Featuring:

►Archer (3E Eclipse Uniform);
►Archer (Urban Uniform);
►Archer (VR VympelUniform);
►Kestrel (VR Akali Uniform);
►Kestrel (Urban Uniform);
►Kestrel (VR Vympel);
►NPC VR Vympel;


►TFA VOX module;

Credits:
►☭Vesuvius☭: rigging the model;

►Me: creating VOX module, fixing Archer's weight issue on his goggles;
►Credit to who ported over the 3E Eclipse Uniform, VR Akali Uniform models as well as Ninja and Reemiel for the Casual models and adding skingroups for the Vympel;


Donate here![www.patreon.com]
18 条留言
Valentine (★ W ★) 4 月 13 日 上午 8:53 
I love this model :D but it would be nice to have hand models too! (sorry if my english is bad)
CamoFlash7 2023 年 7 月 10 日 下午 12:50 
Just to let you know, I've been unable to see the extra outfits that this addon has to offer for all this time. I only figured out what the issue was today. It was this addon that was conflicting with your addon: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=913257478
boid.mdl 2022 年 5 月 3 日 上午 9:15 
I figured out a way to fix UVs:

Rip the models with Ninjaripper, get them into your scene
Then rip the same models with 3DRipperX - they're distorted and not T-pose but the UVs rip perfectly and you can copy them over to the Ninjaripper meshes.
Dopey  [作者] 2022 年 5 月 3 日 上午 7:41 
@boid.mdl Yeah, it was absolutely painful.
I don't know, I think there might be but not anything I knew of at the time or even now..
boid.mdl 2022 年 5 月 3 日 上午 7:40 
Did you have to manually fix the UVs for the models? They import with giant UVs that need to be scaled down but manually doing it is a pain.

Were there any import settings you used to fix it automatically or did you adjust the UVs manually?
Dopey  [作者] 2022 年 4 月 30 日 下午 10:03 
Yes
boid.mdl 2022 年 4 月 30 日 下午 7:03 
Did you rip these models with Ninjaripper?
Dopey  [作者] 2018 年 10 月 22 日 上午 10:50 
I really wish I could, but it's gonna be painful to manually weight paint everything and fix the UV map on...
Bartrick 2018 年 10 月 22 日 上午 10:39 
Do you plan on adding all the suits? Also do you plan to have bodygroups from the all the upgrades you can do with each one? I'm also stuck on what I like the most, the 3E Shadow Armor or the VR Mozdok Telecom. Either way good job on the models.
Dopey  [作者] 2018 年 10 月 13 日 下午 3:56 
Akali coming soon, my dude!