XCOM 2
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[WOTC] M97 Viper Sniper Rifle
   
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42.852 MB
2018 年 9 月 16 日 下午 7:20
2019 年 6 月 17 日 下午 9:22
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[WOTC] M97 Viper Sniper Rifle

在 Lord_Poncho57 的 1 个合集中
[WOTC] Mass Effect: Weapon Armory
12 件物品
描述
My 3rd mod for XCom 2, with a few bug ironed out. Hopefully. Anyways, I fixed the issue with magnetic being available from the start, like with my other mods, and I think I fixed the issue with the weapon only being usable in a fresh campaign. I'm using the Viper as test bench with the latter, as I don't want to break the other two mods.

Features:
•M97 Viper sniper rifle
•Spicy weapon sounds from ME3
•More IRay renders
•Slightly altered animations, and SFX timing

Credits:
•E3245 - For helping me figure out why the gun played vanilla SFX over the custom SFX
•Bioware - Mass Effect Andromeda M97 Viper model, and Mass Effect 3 firing SFX
热门讨论 查看全部(1)
2
2018 年 9 月 18 日 下午 7:10
Black Model Fix
Lord_Poncho57
58 条留言
AdamGoodtime 2022 年 12 月 13 日 上午 11:46 
Good to have this.
UncleD 2020 年 6 月 7 日 下午 11:32 
Love the mod but I find it a bit under powered. Can you tell me the .ini path or sixdigit number so I can find the ini and modify it please?
wargamesmaster 2019 年 12 月 13 日 上午 4:08 
I want to subscribe to "weapons" mods but I need to know if the concerned weapons are upgradable. I mean, will they become more powerful once the tier 2/tier3 researchs are done?
darkdill 2019 年 6 月 18 日 下午 5:28 
The SFX is fixed, but the animation is still screwed up.
Lord_Poncho57  [作者] 2019 年 6 月 17 日 下午 9:22 
Pushed out another update to actually fix the SFX timing issue
Lord_Poncho57  [作者] 2019 年 6 月 17 日 下午 3:19 
Pushed out an update to the weapon today. It's now using the WotC PBR shader, vanilla stats for range and construction fees, and should have a fix for the double shot SFX bug
pvesucks 2019 年 6 月 17 日 下午 12:06 
Sounds like it is firing twice.
Dęąth Viper 2019 年 6 月 6 日 下午 5:43 
can you make it so we can color and pattern the weapons please? Great mod btw Im loving it!
darkdill 2019 年 4 月 9 日 下午 9:13 
Yeah, the shot and sound occur about a full second early in the animation.
Lord_Poncho57  [作者] 2019 年 4 月 9 日 下午 7:52 
Wonder if I set up the SFX in the soldier animation instead of the weapon. I'll look into later, thanks