Kenshi
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Endgame Armor Rebalance
   
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2018 年 9 月 10 日 下午 1:48
2018 年 12 月 10 日 上午 11:53
6 项改动说明 ( 查看 )

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Endgame Armor Rebalance

描述
Focuses on rebalancing "endgame"-tier (difficult to get and/or craft) armor. Has the side effect of making certain endgame enemies stronger!

Built on release version 1.0.4.

Version 4 Changelog

To celebrate the release of Kenshi 1.0, nerfs incoming:
- Removed buffs to both Longcoats as they were more common than expected.
- Reverted Ashland Hat to official perception bonus (4).
- Reverted Crab Shoes to official dodge bonus (80%).
- Reverted Perception malus of Tin Can to official levels (-20)
- Reverted Crab Armor to official combat speed (95%)
- Removed combat skill penalties from Crab Helmet

=====

Full List of Changes from Official

Samurai Armor (includes Ancient and Empire variants) :
- Removed damage penalty

Samurai Boots (includes Ancient variant):
- Increased stealth penalty (20%)

Samurai Helmet
- Removed attack/defense penalties
- Removed dodge penalty
- Removed crossbow skill penalty

Ashlander Stormgoggles:
- Perception bonus buffed to 10

Chain Undershirts & Hiver Shirts (All Variants):
- Removed dex penalty

Bucket Zukin:
- Added 50% Burn resistance
- Removed combat skill penalty

Crab Armor:
- Removed dex penalty
- Weather protection buffed to 80% (same as Dustcoat)
- Both arm coverage buffed to 100%
- Removed combat skill penalty

Crab Helmet:
- Removed combat skill penalty

Crab Trousers:
- Improved leg coverage to 100.

Crab Shoes:
- Removed cut conversion

Dustcoat:
- Attack & Defense bonus (+5) added
- Damage output bonus (+5%) added
- Martial Arts bonus buffed to 5

Hack Stopper Jacket
- Removed dex penalty

Flared Helmet
- Added 60% Burn resistance
- Removed attack/defense penalties

(Un)Holy Chest Plate
- Removed dexterity penalty
- Removed combat skill penalty

Mercenary Plate
- Removed dex penalty

Noble's Robe
- Removed stealth penalty

Paladin's Heavy Hachigane
- Added 50% Burn resistance
- Removed attack/defense penalties

All Plate Jacket Variants
- Removed dex penalty

Police Helmet
- Removed attack/defense penalties
- Removed dodge penalties
- Removed crossbow skill penalty

Sleeveless Dustcoat
- Attack/Defense bonus (+10) added
- Damage output bonus (+10%) added
- Martial Arts bonus buffed to 10

Tin Can:
- Added 50% Acid resistance.
- Removed attack/defense penalties
- Removed dodge penalties
- Removed stealth penalty
10 条留言
Zyga 2021 年 4 月 16 日 下午 12:10 
Seems like this one giving more buffs than nerfs in overall...
natanael_os 2020 年 7 月 17 日 上午 12:21 
What about ninja rags for unloved crosbowers?
Jack Kenseng 2019 年 5 月 17 日 下午 12:43 
And apparently that comment I made back in January was a vanilla change that I never noticed WTH?
Jack Kenseng 2019 年 1 月 15 日 上午 2:47 
Okay, loving the samurai helmet's 100% dust protection. It makes a lot of sense for the samurai of the desert to wear them now. Although now the police hemet is inferior.
Aithere  [作者] 2019 年 1 月 14 日 下午 11:42 
It means that none of the cut damage will be converted to blunt damage
mr_sp1ce 2019 年 1 月 14 日 下午 9:18 
Crab Shoes:
- Removed cut conversion

I dont quite get it? Removed mans cut resistance efficiency is 0%, that means that all cut damage should be mitigated by cut resistance is simply converted to blunt... or what?
Jack Kenseng 2018 年 12 月 8 日 下午 2:35 
And I kind of feel like...armor is really annoying in this game. So so much technical blah blah blah penalty to this penalty to that stun%'s bad coverages in some areas etc.
Jack Kenseng 2018 年 12 月 8 日 下午 2:34 
Agreed, I would love to see higher tiers of helmets progressively have improved dust/acid protection.
Syrcanus 2018 年 9 月 11 日 下午 5:22 
Any chance you could also look into rebalancing the weather protections on helmets? The lack of weather protection on heavy helmets in particular always seemed odd to me.
catanbros 2018 年 9 月 10 日 下午 8:47 
THANK YOU!

appreciate the changes.