Divinity: Original Sin 2

Divinity: Original Sin 2

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Combat Luck and Container Luck
   
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Type: Add-on
Game Mode: Story
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9 sep, 2018 @ 10:12
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Combat Luck and Container Luck

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This is dependent on my Combat Luck mod! This mod restores the luck loot from containers when using my Combat Luck mod. Chance to find loot in containers has been dropped slightly (from 1 in 20 chance to 1 in 25) to compensate for extra loot from enemies. I've also made it so first couple levels of luck can give scrolls/skillbooks as well.

Make sure this mod is lower in the load order than Combat Luck!

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10 kommentarer
Viridye 26 okt, 2020 @ 10:24 
@Lightsourced it is already in game.
As of version v3.0.158.595: Lucky Charm is now a party-wide talent. Players no longer need to select the character with the talent to open containers
Lightsourced 19 okt, 2020 @ 0:35 
I was wondering if you could also make luck shared among all characters in party (for solo).
Air-one 21 apr, 2020 @ 19:11 
Is this still working?
Sin 16 dec, 2018 @ 22:11 
Just to clarify load order thing, in example, is it like this??

32. Combat Luck
33. Combat Luck & Container Luck
Derpy Moa 22 sep, 2018 @ 16:36 
Could you please update Lucky Charm description to match your mod? Current it says "slaying enemies" only instead of both.
Gel214th 10 sep, 2018 @ 17:26 
@baardvaark Hey, thanks for pointing me in the right direction. Found this wiki entry as well https://docs.larian.game/Treasure_Tables that explains the Drop Count frequency calculations.
baardvaark  [skapare] 9 sep, 2018 @ 16:40 
Luck chances for containers are determined in the Treasure Table stats Under Luck1, Luck2, Luck3, etc. I scripted in the combat luck.
Gel214th 9 sep, 2018 @ 14:13 
Can you post briefly what you changed? I'd like to play around with the chance etc. myself
Mistlynx 9 sep, 2018 @ 13:39 
I'd like to learn how you did this as I plan to make a personal version of something similar when the tool kit gets updated.
Fluff 9 sep, 2018 @ 11:59 
Thanks, now this sounds even better