Divinity: Original Sin 2

Divinity: Original Sin 2

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Goblins, Imps and Trolls - Definitive Edition
   
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Type: Add-on
Game Mode: GM
文件大小
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2.136 MB
2018 年 9 月 7 日 下午 3:48
2018 年 9 月 8 日 上午 1:16
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Goblins, Imps and Trolls - Definitive Edition

在 Heinz234 的 1 个合集中
Heinz234's GM Add-ons for Definitive Edition
21 件物品
描述
This addon adds Goblins( and 1 Orc) to the GM Mode. You can find them under "Humanoids - Goblins" in the GM Creature Menu.

Added 2 Imps and 4 Trolls to the Creature Menu.
18 条留言
Heinz234  [作者] 2 月 14 日 下午 11:38 
Sorry @Arakvielle I no longer mod for DOS2.
And even if i did I don't think i would know how to do it.
AKRA 2 月 12 日 下午 11:20 
Could you create a mod that would add impish race to the main game? I've been playing Divinity: Original Sin 2 for five years, and I don't understand why imps aren't playable in the game. This is a big omission.
Tyranocif 2023 年 1 月 2 日 上午 6:39 
Omigosh thank you thank you THANK YOU for re-adding the iconic Divinity 1 fantasy humanoids into 2! I love that the imp and orc even both have equipment, fighting, and dying animations! Having played through both versions of Divinity 1 I'm definitely going to use the troll models as well. Any plans on importing the female orc model from Enhanced edition?
Heinz234  [作者] 2020 年 8 月 20 日 下午 1:15 
There is just 1 Örc. You'll find him all the way at the bottom of the Goblin list.
Dark Mark 2020 年 8 月 20 日 下午 12:47 
It was downloaded, installed, checked the box and no Orc in the list? I don't know what the problem could be.
Heinz234  [作者] 2020 年 8 月 14 日 上午 10:54 
Just tested the mod and it works perfectly @ Dark Mark.
If the mod doesn't work for you there is a problem on your end.
Dark Mark 2020 年 8 月 14 日 上午 9:36 
This mod does not work
james 2020 年 4 月 1 日 上午 7:48 
Well that solved all of my problems! I did not know enough to click on the cog symbol. I could never find a guide that explains those types of things, but I am glad there is a responsive community to answer questions! I was very surprised when I saw goblins where not part of the initial monster choices, so this was what I was looking for. Anyway my mods are working for me now, thanks again for the help!
Heinz234  [作者] 2020 年 4 月 1 日 上午 12:20 
You should be able to add the goblins to any area in GM Mode. Both while preparing or when playing the mode. As stated in the discription you'll find them under: "Humanoids - Goblins" in the GM Creature Menu.
Did you add the mods to your campaign by clicking the cog symbol, "change meta data", on the bottom right in the GM Menu?
james 2020 年 3 月 31 日 下午 11:39 
So for the life of me I cannot find the area that lets me add the goblins. None of the mods I download seem to have any special labels on the areas, so it seems like i'm constantly looking at the areas and trying to guess if they are new or not, and then trying them... and still not being sure if they are new... Is there some simple thing i'm overlooking? Thanks!