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This is one thing that's always been lacking and I can't figure it out.
I have a model that I want some parts to be highly specular. I can't seem to get any additional specular no matter what I try.
I also want a painted part that's illuminated.
Paint is easy> alpha of diffuse map.
I can add illum, but it doesn't use the mask so that entire segment of the model is lit. (only want some pixels)
I can illuminate, but not with paint.
If you don't know what an smd is, I reckon you're just starting so I suggest you to watch Helljumper's youtube tutorials and steam guides if you're using blender. I don't know the best ones for 3DSmax/maya tho.