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These sound like worthwhile additions. I usually try to avoid features where someone else already has a mod for, but I think this fits quite well.
I'll have to think about how I can implement these features.
It will take some time, but maybe I'll feel like it during the upcoming holidays.
>Three, I'd add the functionality of targeting certain blocks for example: you be able to make all the conveyors on the grid be orange with the battered skin and windows have the retrofuture skin or just make the all conveyors on the grid be orange with no skin change.
>Four, I'd add the functionality of able to replace just the skins and not the color.
>Five, I'd add the functionality of being able to replace more then just one color and or skin for example: a grid is black with the scifi skin, red with the carbon fibre skin and yellow with the Retrofuture skin, then you'll be able to change the black, to white with the clean skin, red to blue with the weldless skin and yellow to orange with the glamour skin.
So if the functionality can be put in or not (or maybe made into a separate mod if it doesnt fit this one?) at least thanks for hearing me out.
>One it not needing a block to be placed on the grid to change the colors & skins.
>Two, in the mod it has the functionality of randomly placing of skins and colors but it does that at the same time but theres no way to just apply just random skins and not replace the color and the reverse.
"What's missing when using both mods?" Id say the ease of use. you having to place down the block to use its functions feels too rigid imo, also the "Color Replacer Blocks" mod you have to go thru muliple screens (the color picker screen and the terminal) to use while with this mod you just have to go thru one (just the color picker screen).
What's missing when using both mods?
How or what should be improved?
Heres the mod if you dont know the mod: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2110682720
I did not know it was in the Pluginhub that early.
https://github.com/StarCpt/PluginHub/commits/main/Plugins/Mods/BuildColors.xml
I submitted it with the dependency, but in my memory my mod was removed because of that by avaness
To be honest my mod works fine without the dependency. Sure the UI is not working but the console command work fine without.