Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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AAA: Generals - Rise of the Republic + Italians (Aging, Advancing, Acclimatising)
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Tunnisteet: mod, Graphical
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563.850 MB
9.8.2018 klo 15.53
4.12.2019 klo 8.25
10 muutosilmoitusta ( näytä )

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AAA: Generals - Rise of the Republic + Italians (Aging, Advancing, Acclimatising)

1 kokoelmassa, tekijä Benjin
AAA: Aging, Advancing, Acclimatising - Mod Series
5 luomusta
Kuvaus
New Italian generals for all factions featured in the Rise of the Republic DLC campaign, who change appearance based on age, rank and season. Part of the AAA Generals mod series.





INTRO
Aren't you tired of how the vanilla general characters look in Total War: ROME II? Is your immersion broken when you see a character who is 80 years old yet still looks like he's 30? Or how about when they're trudging through the snow without any kind of winter clothing - mustn't they be freezing like that? Aren't you just bored of how campaign characters always look the same throughout all your campaigns and have always wanted to give them some better looking gear to fit their increasing rank and status?

Then look no further! This general mod series - like none other before it for Total War: ROME II - will solve all of the above for you.

ABOUT - AAA: Generals - Rise of the Republic
This is the second release - in what is now going to be a series - of campaign agent character mods with the aim of providing players with characters that dynamically replace their appearances with alternating variants based on three attributes for all campaigns.

These three attributes are:
  1. Age - As a general character's age value increases over the years, their facial appearance will gradually look older. This will provide a visual clue to the player that a character will soon be reaching a natural death. For characters belonging to other factions, you previously had no way of knowing roughly how old they were - but with this mod, now you do!
  2. Advancement - As a general ranks up through battles, their gear will become more extravagant as befits their status and accumulated gravitas. They will even start wearing their armour openly in the senate, like a dictator would, when not leading an army after they have attained a high enough rank.
  3. Acclimatisation - When a season changes to winter, they will swap their appearance to a version which will wear winter clothing. This will provide a bit more immersion and variation to their appearances to fit the surrounding environments.

As such, there are literally thousands of variations for your general appearances in Rise of the Republic, giving a lot more variety to your general characters on the campaign map and on the battlefield.

COMPATIBILITY
This mod was designed for compatibility in mind and is therefore compatible with all overhaul mods (e.g. Divide et Impera). However, there are a lot of overhaul mods out there and I may not have tested them all. If you find anything that's wrong, let me know and I will try to fix it. And yes, it is save compatible - you can enable / disable it whenever you want

FUTURE
With the most recent update to the mod, most of the factions and cultures have now been covered in the Rise of the Republic DLC campaign. The Etruscans and Samnites have also been covered in the other campaigns that feature them as well (Prologue, Grand Campaign, Hannibal at the Gates). Also, if you download and enable AAA: Generals - Punics, you will get unique Early Carthaginian-looking generals.

The next and final cultures to be covered in Rise of the Republic are:
  • Celts
  • Illyrians

If you would like to help support my efforts bringing more entirely new assets into the game, consider following / donating to my Patreon[www.patreon.com]. These take a lot of time to create, since I'm using the industry standard pipeline that companies such as CA would use to make them.

[www.patreon.com]

THANK YOU
Special thanks to:
  • Patrons - For supporting my efforts on creating entirely new, custom 3D assets from scratch - without all your encouragement and generosity, those would not have been possible.


And finally, thank you for reading and (hopefully) rating + subscribing! I put a lot of my free time into this, and am glad it's finally done for all of you to enjoy.

DISCORD
For faster communication and news on progress, join my Discord[discord.gg] server!

Suositut keskustelut Näytä kaikki (3)
2
21.2.2021 klo 18.15
TÄRKEÄ: Report Bugs Here
Benjin
1
29.10.2020 klo 7.08
TÄRKEÄ: Feedback Thread
Benjin
1
29.1.2019 klo 5.57
TÄRKEÄ: Next Update #1 (Est. ?)
Benjin
137 kommenttia
Timmy 17.5. klo 6.01 
Question, hope it can get answered quickly, does this work with 24 turns per year (for summer clothing etc) as in, is the coding based on month or turn?
Stix_09 17.3. klo 0.03 
I can confirm what @Big Boxus said below. I tested this with DEI 1.3.3 and 1.3.4 , same results.

This does not work standalone without either the AAA Generals Romans Or Greeks, or African mod also loaded if using with DEI. With vanilla u can run it stand alone works fine. (Game crashes on loading up game with DEI if u don't)

So there must be something altered (an interdependence) that requires one of those other mods for this to work with DEi.

So make sure u also load with either AAA Generals mods to use with DEI
undar 26.1.2024 klo 20.48 
Unfortunate we never got a Persian ,or Iranian version of this ,or rather this but for Asia minor factions like media/Atropatane , parthia,hayk, etc
Big Boxus 6.12.2023 klo 12.24 
I can't run this mod with DEI. But I can run it together with AAA: Generals - Romans. The order doesn't matter either. Is this how it should be?
Otho 9.6.2023 klo 16.38 
So are these mods just dead or...?
rimtivarnas 9.6.2023 klo 0.33 
Mod can be applied in grand campaign but only affects the Etruscans and Veneti, however it did work well with that Etruria overhaul mod
Ostarū Empire 13.5.2023 klo 15.42 
Does this also fix the Roman officers with their invisible swords and those spears on their backs?
Aurora 12.3.2023 klo 15.38 
Where did the 'punics' one go? Renamed ?
Caos 26.2.2022 klo 1.34 
Hi, does it compatible with DeI 1.3 ?
Ragnar 1.1.2022 klo 13.51 
Can this mod be used with the grand campaign or is it just Rise Of the Republic?