Empyrion - Galactic Survival

Empyrion - Galactic Survival

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Base on stilts - Low Cost Version
   
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Blueprint: Base
Tags: Blueprint
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7. aug. 2018 kl. 14:44
7. aug. 2018 kl. 19:31
3 ændringsbemærkninger ( vis )

Abonner for at downloade
Base on stilts - Low Cost Version

Beskrivelse
I decided to make a base which is standing on stilts. I built it in a lake with the intent of using it in that capacity, but it should be possible to use it on land as well depending on the terrain. You may need to just add some ramps or extend the existing ramps. This is the low cost version and is made of normal concrete blocks. It is also not loaded with any items that require exotic ore. The only thing "exotic" is the 4 cobalt required for the hanger doors. I left spaces for all other items and marked them appropriately.

The base has the following buildings / structures:
- Manufacturing / Power
- Oxygen
- Farm
- Hanger
- Living Area
- Medical Bay
- Landing Pad

This is the low cost version, therefore the base has the following features:
- Space for 90 Grow Plots
- Space for 3 furnaces
- Space for 8 constructors
- 32 Large Cargo Boxes in the Manufacturing building, total of 49 on the complex with room for more
- Space for a Repair Station
- 6 small generators with space for a Large T2 Generator
- 60 Small fuel tanks, but easily changed to 15 Large T3 fuel tanks for more power reserves
- 44 Small O2 tanks, but easily changed to 22 Large O2 tanks if you please
- 8 Small Ammo boxes, 4 in the Manufacturing building and 4 in the Hangar. Again easily changed to large ammo boxes
- 6 Fridges, 2 in the Living Area and 4 in the Farm
- 3 Food Processors, 1 in the Living Area and 2 in the Farm
- 6 Oxygen Stations - in the following locations:
--- 1 in the Oxygen building (naturally)
--- 1 in the Manufacturing building
--- 1 in the Living Area
--- 1 in the Medical building
--- 2 in the Hangar
- 1 Clone Station in the Medical building
- 3 Medic Stations, 1 in the Medical building and 2 in the Hangar
- Medical Building has all the healing stations along with benches for stamina :)
- Living area has all other methods of removing ailments
- The hangar has doors at both ends with a large sun roof for lowering a SV into the hangar
- The Landing Pad is large enough to hold a very reasonable sized CV with a spot designated for a repair bay
- A little building on the Landing Pad is designated for the Repair Console
- There is a ramp for HVs to get on the Landing Pad for Repair
- 2 spots are designated for Artillery Turrets on top of the Hangar
- There are 11 other spots designated for turrets (2 have Cannon turrets installed already)
- There are 8 spots designated on the bottom of the buildings for Sentry Turrets
- I grouped most things by building for easy identification
- There are multiple signals set up and lights are automated for power saving
- The exterior lights are managed via switches (and console) because there are A LOT of them. When they are on, LCD will illuminate to remind you to turn them off when you leave
- The stilts are 10 blocks below the bottom of the ramps to accomodate most terrain and shallow lakes

I took a few pictures of various ships on the Landing Pad to provide a sense of reference for its size. It is not incredibly large, but it is big enough. I joked by "landing" some VERY big vessels on it as well :)

I also took a few pictures showing the size of the hangar by filling it with HVs and SVs. The Millennium Falcon LJ does fit, but I had to lower it at an angle through the sunroof...... Good luck trying to get that out :)

This is my first full scale base and I tried to make it just like I like it. It is not focused on PVP, but for PVE and basically single player. It will work for MP as well, but would probably not be very good in PVP.

Here is the fully loaded version after upgrading all the exterior blocks to Armored Concrete, window and doors to armored as well. I also filled it with all items requiring "exotic" ores:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1470044421

Important note: When I was upgrading the base, I found that just after placing it the structural integrity was VERY red in some spots. It caused an issue, so I tried again and found that if I log out and back in, the structural integrity was fine after relogging. Must just be ALPHA physics. :)

Please feel free to provide me comments and ideas for changes.

Thank you.
3 kommentarer
DaelaamCrafter 4. aug. 2020 kl. 6:47 
Sweet! Thanks
DuckyToDucker  [ophavsmand] 4. aug. 2020 kl. 6:15 
Thank you very much. I need to go back and update everything to work with A12 and soon V1.
DaelaamCrafter 3. aug. 2020 kl. 18:12 
Love the modular design and the all-inclusive nature. Your other stuff is pretty cool too.