ENDLESS™ Space 2

ENDLESS™ Space 2

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New Governments and Laws
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TYPE: Extension
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6.480 MB
4. aug. 2018 kl. 17:35
3. feb. 2023 kl. 23:26
15 ændringsbemærkninger ( vis )

Abonner for at downloade
New Governments and Laws

Beskrivelse
This mod introduces new governments and laws

Compatible with all expansions.

Dictatorships and Autocracies have their own specific new laws (colored red) from my Supreme Leader Mod.

Each law has a Keii and Republican intensified version.

The election actions don't show on the Government Selection screen and I could not get the Event Window to show an image when you switch governments.

If there any changes or improvements you recommend, please let me know.
76 kommentarer
The Viral Divinity 5. nov. kl. 23:02 
The only updated version is the one without laws.
The Viral Divinity 5. nov. kl. 22:57 
Does this work with ESG 1.6
Dęąth Viper 18. okt. kl. 0:59 
Here you go --> This mod without the laws.
古代 30. mar. 2023 kl. 8:35 
need a version with just the governments and no new laws
Phantom Guard 11. mar. 2023 kl. 7:09 
the mod seems to have vanished for me it wont show up on my mod library anymore no matter what i do or reinstalling am i missing something here
Dante Zelevas  [ophavsmand] 3. feb. 2023 kl. 23:44 
Sorry for being away for so long. Fixed the Diversify glitch by removing the +1 to Foreign Population. Diversify Law now only stops the growth of the Original Population.

@Jacobheder most of the new governments have 2 party systems (just like the Federal/Republics), except Oligarchy have all 3 parties. I still can't get the election actions to appear on the Government Selection screen, but they work in the elections.
Jacobheder 29. jan. 2023 kl. 10:35 
so what new goverments counts as dictatorships?
Furf 19. juli 2022 kl. 19:34 
Any problems I should be aware of before starting a solo game? this seems like such a neat idea!
vendo naranjas 14. okt. 2021 kl. 17:57 
Waiting for actualization, dont come... Fine, i do it myself. XD
Dante Zelevas  [ophavsmand] 17. sep. 2021 kl. 4:23 
Okay, thanks @LighteneDark I will try to fix this asap.