RimWorld

RimWorld

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Plant Growth Sync
   
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Mod, 1.0
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528.988 KB
26 jul, 2018 @ 16:00
17 okt, 2018 @ 17:06
5 ändringsnotiser ( visa )

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Plant Growth Sync

I 1 samling av Lanilor
Lanilors mods
15 artiklar
Beskrivning
This mod adds synchronization of plant groth in growing zones. So it equals little differences when a colonist sows only ome part of a zone and then takes a break before finishing or if single plant where eaten by an animal. The growth sync equals this slowly over time so that the whole zone can be harvested at the same time.

Growth sync only affects crops in your growing zones.
It also just averages groth, there is no net gain or loss.

Can be added to existing saves.

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If you enjoy my mods, please consider supporting me on Ko-fi. It really helps me motivating myself to keep on working on my projects. Thank you.
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76 kommentarer
Heimskr 14 dec, 2022 @ 9:43 
1.4?
ParanoidPossum 11 jan, 2022 @ 21:49 
@Kin link broke
The_Silver_Nuke 20 jan, 2021 @ 18:11 
Unable to access alternate link, and this mod seems abandoned as well.
Tekuromoto 4 jan, 2021 @ 16:29 
@codeoptimist, @malkav the link provided is broken. Any chance of a 1.2 update?
Frey 12 sep, 2020 @ 5:31 
looks like it still works
Lex_Ms 1 maj, 2020 @ 23:18 
Thx Malkav 🖖👍
Malkav 1 maj, 2020 @ 16:29 
I made the (minimal) changes codeoptimist mentions below and posted a 1.1 updated version of this mod for those who don't want to do it themselves. https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2081104007
codeoptimist 27 apr, 2020 @ 6:51 
Confirmed works great on 1.1.

I had a look at the (decompiled) code. It is short and sweet and although it's packaged with v1.1.0 of 0Harmony.dll it doesn't use it - in fact I deleted it. It just does its thing with a MapComponent. Also tested in-game and it works fantastic. (Thanks everyone in comments for letting me know.)

@Lanilor, if you stop by this just needs 0Harmony.dll deleted and About.xml updated. [gist.github.com]