Age of Empires II (2013)

Age of Empires II (2013)

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[IA] Barbarian Architecture for Goths (All North European Civilizations without IA)
   
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New Workshop General: Graphics, Terrain
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1.896 MB
2018 年 6 月 19 日 下午 7:12
2018 年 7 月 1 日 下午 5:39
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[IA] Barbarian Architecture for Goths (All North European Civilizations without IA)

在 Mediocre Emperor 的 1 个合集中
Barbarian Architecture
8 件物品
描述
This mods gives the Goths an architecture set which resembles that of Tacitus' Germania. Independent Architecture is recommended (subscribe to the mod and make it lower priority than this one) in order to make this architecture only apply to the Goths. You COULD use this mod without it, which would make this architecture apply to the Teutons, Vikings, and Huns as well.

“Viking building set" (aok.heavengames.com/blacksmith/showfile.php?fileid=11871) Source of: Feudal Town Center. All credit goes to Grii.

"Viking unit and building set" (aok.heavengames.com/blacksmith/showfile.php?fileid=12977) Source of: Feudal Market (it is a Feudal Town Center in the original mod). All credit goes to danyyy ("Danyyy001" on Steam).

"Realistic Vikings Buildings Set" (http://aok.heavengames.com/blacksmith/showfile.php?fileid=13043) Source of: Guard Tower and the Keep. All credit goes to Miklagard.

“[AoAE] Building German Set” (https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=903094756) Source of: Feudal Docks, Feudal Blacksmiths, Feudal and Castle Mill Base, Feudal Houses, Feudal Barracks, Feudal Archery Ranged, Feudal Stables, Watch Tower, Castle Town Center, and Castle Market. All credit goes to Pesquiera.

“The Age of Rings-Rohan” (https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1197851953)
Source of: Imperial Town Center, Castle Docks, Monastery, Castle and Imperial University, Castle Blacksmith, Castle Houses, Castle Barracks, Castle Archery Ranged, Castle Stable, Castle, Siege Workshop, Imperial Market, Bombard Tower, and Trade Workshop. All credit goes to Arthoron.

Other IA Versions:
For the Franks: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1542340221
For the Huns: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1429923922
For the Magyar: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1543586762
For the Slavs: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1543234615
For the Teutons: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1429038494
For the Vikings: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1542362649
42 条留言
Skaldr 2022 年 10 月 8 日 下午 1:31 
Oh that's nice to see my old work still being used :)
Mediocre Emperor  [作者] 2019 年 7 月 25 日 下午 4:43 
Ben, the IA dataset doesn't allow that unfortunately.
RG 2019 年 7 月 25 日 下午 1:32 
Ok I found that if you have any other non-IA architecture mod installed (and enabled) then this one doesn't work.

Of course I can always just disable/enable the non-IA mod but it would be nice to have a version that ONLY works with IA (this mod currently works either way). It's really not a big deal tho.
Mediocre Emperor  [作者] 2019 年 6 月 7 日 下午 10:06 
s_lemarr, conflicting mods are the only thing I can think of that could be causing this
Ser James 2019 年 6 月 6 日 下午 9:10 
subbed to this, put it at the highest priority, and yet all the buildings turn into their standard Central European style for the Castle through Imperial Ages (and only a few buildings are affected in the Feudal Age). wouldn't mind an update/fix for this mod, since the goths are an early medieval civ and this look suits them perfectly :(
Mediocre Emperor  [作者] 2019 年 2 月 16 日 下午 6:50 
ecl-inc, it's meant to be anachronistic though installing both mods and making Julianbaba4's set higher may have a similar effect. Also take note the sets from Castle to Imperial don't change much anyway (though I admit I used the same university set for Castle and Imperial so I sorta cheated in that regard).
ecl-inc 2019 年 1 月 8 日 上午 8:49 
This is admittedly awesome. And extremely fitting. However. It is strange to see those buildings barely change in the imperial Age. it is a little frustrating, as it feels as though your Civilisation made no progress whatsoever.

This is fine for Feudal and maybe Castle age, but... the imperial one should look more like in the states of the HRE, central Europe and the Austrian Empire. I suggest combinig it with the Imperial Set from *Julianbaba4's Gothic Architecture Set. (Link below) That would be perfect. Just look at them lovely timber-frame Fachwerk-Häuser! lovely.

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=718793743&searchtext=gothic
___
*(originally from Pesqueira's Graphic Pack)
DestPrince 2018 年 9 月 22 日 下午 6:27 
@SiNNiC I'm subscribed to neither of those mods, but only the TC is affected by the Barbarian buildings mod.
Infiltration_Unit 2018 年 9 月 13 日 下午 4:17 
All looks great except the castle :-/
TorpedoTornado 2018 年 9 月 7 日 上午 2:57 
this mode makes me underestimated their castle all the time...