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Rapportera problem med översättningen









I recently encountered a problem, please see my Game.ini file settings.
[Dragonpunk.LootSystem]
SuppressVanillaLootSets=false
LootDebugLevel=0
IsDevelopment=false
ClassesForLoot1=Raptor_Character_BP_C
LootSet1=MinNumItems=1,MaxNumItems=1,SetWeight=1.0,ItemEntries=((EntryWeight=1.0,ItemClass=/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponMetalHatchet.PrimalItem_WeaponMetalHatchet,MinQuantity=10.0,MaxQuantity=10.0,MinQuality=5.0,MaxQuality=5.0,ChanceForBp=0.0))
ClassesForLoot2=Allo_Character_BP_C
LootSet2=MinNumItems=1,MaxNumItems=1,SetWeight=1.0,ItemEntries=((EntryWeight=1.0,ItemClass=/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponMetalPick.PrimalItem_WeaponMetalPick,MinQuantity=10.0,MaxQuantity=10.0,MinQuality=5.0,MaxQuality=5.0,ChanceForBp=0.0))
Is there any problem with this setup?
No matter how I set it up, it seems that there will always be only the first effect.
And for the custom dinos ?
[Capitalism.LootSystem]
...
ClassesForLoot7=/Game/PrimalEarth/Dinos/Hyaenodon/Hyaenodon_Character_BP.Hyaenodon_Character_BP
And your mod already have the Hyaenodon and one get promoted, the dino will get the Capitalism gold + the promotion gold?
And is there a way to add custom dinos to promotion?
Thanks for the answer!