Killing Floor

Killing Floor

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[Client-Side] London Fire Fighter set
   
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4.810 MB
2013 年 4 月 19 日 上午 9:12
2013 年 5 月 7 日 下午 5:51
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[Client-Side] London Fire Fighter set

描述
The Firefighter Foundry worker was based on Half-Dead's version which was forever lost.
http://i739.photobucket.com/albums/xx36/SoullessGecko/Killing%20Floor/LondonFirefighter.jpg
Since i like making sets, Samuel also got the ketchup and mustard look as well... ugly i know.

Subscribing well download the following
System/FoundryWorker_Aldridge.upl
System/Samuel_Avalon.upl
Textures/LondonFD_T.utx

Manual download here:
London FIrefighter[drive.google.com]
24 条留言
Temu Employee  [作者] 2015 年 9 月 15 日 下午 8:03 
Yes you can code it as a custom character and use it for serverperks only.
You can not add new characters to the vanilla game.
weaver 2015 年 9 月 15 日 下午 7:12 
Is there a way to do it to make it just a new character?
Temu Employee  [作者] 2015 年 9 月 15 日 下午 6:39 
You can replace any character you want, all you have to do is rename the upl file to who ever you want to replace, as well as the name inside the upl file. (Both names must match)

I should really publish a tutorial on this.
weaver 2015 年 9 月 14 日 下午 7:23 
Is this replacing any pre-existing characters? I wanted a new set of characters other than one of your original ones to use, and I don't have any DLC, nor do I want any.
slash 2015 年 1 月 8 日 下午 2:41 
Good Work man.Good Work.
Styx The Heretek 2013 年 12 月 4 日 下午 9:23 
Figured it out, awesome mod btw!
Darthbrew 2013 年 11 月 5 日 下午 1:41 
l
kon 2013 年 8 月 24 日 上午 4:29 
awesome bro!
The Big Keg 2013 年 8 月 17 日 下午 2:09 
Thanks!
Temu Employee  [作者] 2013 年 8 月 16 日 下午 6:50 
Oh yeah...
i noticed that he reads the texture portrait from my Space version.
If you really want to play with the firefighter version right now, you can locate FoundryWorker_Aldridge.upl in your Steam/Steamapps/Common/KillingFloor/System , opening up the upl with like notepad or something. replace this line:
Portrait=KF_SpaceSoldiers_Trip_T.Portraits.SpaceWorker_Portrait
With this one:
Portrait=KFPortraits.foundry_portrait
If this seems like to much work for anyone (which shouldnt be), you can wait for a update.