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The 100% Prison Guide
由 Habijob 制作
Gamegirls, Quadbots, Graffitis, Missions and the E-Cop DNA-Kit... This guide tells you where all these things are located in the prison and how to get there. You will never need to visit this place again!
   
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Get prepared!
The prison can be quite difficult when you don't know how to get around. With its many corridors, vents and big rooms it can be a complicated maze. Also the security can be a nuisance.
Especially when you want to find all the collectables and leave this place forever.
Luckily for you, this guide shows you where all these things are located. But have mercy with me, it doesn't give you an one-and-only-route through the prison but instead several based on what collectable you're after.


Tips
Before you start your adventure through this dangerous place, there are a few things you should probably know. I recommend to use these tips, if you want to have it easier.

Scan
Scanning allows you to see the camera's reach of detection, which makes it easier to avoid. It also highlights graffiti spots, Quadbots and missions if you are in reach of them.



Slide
If you remember way back in the tutorial (does anyone?), you get taught to crouch while walking over the soundfloor. But you can also slide over them. But have in mind that your character needs to have grind chips equipped to not lose speed in the process.



Charge
This is probably known, but if you press the crouch button twice, you're charging in super saiyan style. It brings you in Hoverheat that helps with things like climbing walls up or running faster.



Wallslide
You might will not use this often, but if you climb and loses too much energy, wallsliding saves your butt! You (re)gain energy while doing it, so use it if possible. (Though, it also depends on if your character has grind chips equipped)
It's also a possibility to overcross a larger pit (Like in the gif, you will recognize this room later)



Map
If you feel lost, then just open the map over the menu! It's a great tool since it's shows you where you, other players and the missions are.



Wanted Level
If you get captured and therefore a wanted level in the right upper corner, don't worry. In room 0 next to the corridor behind the glass panel is a E-Cop Antenna where you can delete your wanted level.



Fleeing from a SecuBox
If you are good and quick enough, you can flee from a SexuBox by going (or sliding) inside a vent. SecuBoxes are too stupid to follow you there. Though, it's possible that they glitch themself kind of into the vent.



Level and Chips
If all this not help and you still have trouble, then I just cannot help you. Push your visit for the prison to a later date and level your character more up and gain better chips to equip.
Though, I want to mention here that I did (and checked) the most difficult ones with a chipless Anon Gamer (if they are doable - they are).


► Computers

The computers should be quite simple to find, because (since Update 1.5) a big red cable is connecting them all. So all you need to do is to follow this cable inside the Prison. But a few direction tips can always be helpful.

Computer #1
The first computer is located in room 1. So starting from the entrance from Haven, all you need to do is to go straight forward and in the corridor behind the glass panel. But be careful by the soundfloor and camera!




Computer #2
Continuing your way from the first computer, follow the red cable into the left corridor and move under the camera. From there sneak underneath the next two cameras and you land in room 2.
Find there a way up to the vent and slip inside. You'll land by the second computer.




Computer #3
After scanning the computer, go into the corridor and jump carefully over the lasers and camera. Follow the way through the vent and climb the way up. Slipped into the next vent, you'll find yourself in room 4.



Make sure not to fall down and slip directly into the next vent. From there you move into the left tunnel and hide behind the two walls each to avoid the camera's view. There, fall down and move carefully over the soundfloor.




Computer #4
After the the third computer, you go up into the vent there and you'll come into a room with a deep pit and many lasers. Don't be afraid to jump down. If you hit one of these lasers and activate a SecuBox, flee into the vent at the bottom of the room and wait until its flies away.
Go there into the corridor and you land by the last computer. After you scanned it, use the teleporter to get back to the start of the Prison.



► Gamegirls

↑↑↑Watch the video or read the written guide↓↓↓


Total: 11


Gamegirl #1
Starting in the beginning room of the prison, the first Gamegirl is there, located on a beam.




Gamegirl #2
For the next one, go inside the corridor behind the glass panel and climb up into the vent. After getting out, climb up on the beam and walk to it.




Gamegirl #3
Drop down on the grid and go inside the vent there. From where you come out, to your right should be a pile of boxes. Between them is the third Gamegirl.




Gamegirl #4
Then drop down and go inside the vent underneath you. When you get out, move into the right corridor and jump up. The next Gamegirl is laying there on the side.




Gamegirl #5
Then move back and go now into the left corridor. Grind on the rail and jump over the lasers. The room is quite stacked with boxes. In one corner on the grid waits the Gamegirl to be picked up.




Gamegirl #6
Okay, now go back into the corridor you came from and slip back into the vent. You should be back in room 4.
From there climb all the way up and go inside the vent there. You will come out in a small room with two Rehabiliation platforms (''telephon boxes'') and a box. Behind said box is the sixth Gamegirl located.




Gamegirl #7
Now move into the vent right by the box. You'll land in a large room with many, many lasers. Make your way around the pillar and get the Gamegirl on the beam. (You should take a look at the screenshot to see on which beam the Gamegirl located it)




Gamegirl #8
Now drop at the bottom of the room and go inside the corridor. If you activate the alarm, flee inside the vents down there. Then, in the big room behind a pillar is a stack of boxes. On them lies the Gamegirl.
After you collected it, use the teleporter and go back at the beginning of the prison.




Gamegirl #9
Back at the start, go again into the corridor behind the glass and then move to the corridor to your right. Then slip in the vent that is a bit hidden behind a few boxes and go right. Avoid the camera at the end of the vent and you'll spot two boxes. On top of them is the Gamegirl.
Then scan the door to open it.




Gamegirl #10
For the next Gamegirl, you'll need now to get to the other side of the other corridor. And you have two options:
Easy: You slip again inside the vent and go now left.
Hard: You jump over the lasers and land on the box and then jump again to land on the ground.
Turning your attention to the two boxes there, behind them is the Gamegirl located.




Gamegirl #11
Slip inside the vent and follow the path. Continue your way with making it over the soundfloor and slipping inside the lower vent of the room.



You will come out in room 2 and need to scan the door open at first, before you can go into the corridor above you. From there, jump up and you come to a Potato Prisonner standing on a cell box. Behind that is lies the last Gamegirl.




...
...And now?
Either you walk back to the entrance of the prison, or you let yourself get captured to be teleported at the start of the prison. Or you just go into the main menu, select your team and walk back to the prison. :V (I am sorry, but there is no other way out)

► Quadbots

Quadbots are collected through scanning them and deactiveting their force shield, so they can be just picked up.
Total: 16

Quadbots #1
For the first Quadbot, go straight through the beginning room, behind the glass panel and continue your way through the vent in room 1. When you come out, climb up onto the beam and scan the Quadbot before you can pick it up.



Quadbots #2
Go back into the vent from where you came and go into the corridor to your right. Follow the path and avoid the camera's view. You'll find yourself in room 2. A look to the right and you should see the second Quadbot.




Quadbots #3
Now move around the pillar and slip inside the vent. When you got through it, look up and you'll see the Quadbot. Climb up on the beam to collect it.




Quadbots #4
Now move your attention to the corridor that should be to your right. Go in there and jump over the camera and lasers. Look at the ceiling and scan the forth Quadbot.




Quadbots #5
Now slip inside the vent and follow the path until you come into room 4. Make it to the other side of the room and collect the Quadbot.



Quadbots #6
Next one is in the same room, so drop down (if possible not on the soundfloor) and you'll find it in the middle of the room.




Quadbots #7
If you manages to walked a bit, just rewind back to the top of the room. If no, climp up. Go inside the vent and go into the corridor to your left. Hide behind the two wall to avoid the camera's detection and by the second wall is the Quadbot.




Quadbots #8
Then move into the room and go straight into the vent there. You'll land in a room with a very deep pit in that you need to jump. Down there, if you it the soundfloor, flee inside the vent. Otherwise, crouch over it and pick the Quadbot up.




And then? Go back to the start of the prison. Either you go into the corridor and uses the teleporter or you let yourself get captured until you're at the beginning (and then don't forget to delete your wanted level)


Quadbots #9
Walk again straight into the corridor behind the glass panel and move this time into the right corridor in room 1. Slip there then in the vent and go left. Inside is then the next Quadbot.




Quadbots #10
Continue the path and turn right into room 3. Make your way around it and you'll see the Quadbot on the pillar.
This might be the hardest to get, because you constantly needs to jump at the wall while scanning it. But it's doable.




Quadbots #11
Go then into the corridor and turn left. Grind over the rail and jump over the lasers in this corridor. You come into a room stacked to the top with boxes. If you look to your right, in this corner behind the boxes is the Quadbot hidden.




Quadbots #12
Turn now your attention to the other pile of boxes. If you investigate it, you will notice that between them is a vent hidden. Go inside and you'll come out on the other side of the glass panel. Go then into the corridor that turns out to be a small maze. But don't worry, all you need to do is go straight through to a chamber with a sound floor. There is the next Quadbot.




Quadbots #13
The next Quadbot isn't far away, just turn two times right. Look up, on the ceiling is the next Quadbot. Don't worry about the camera there, you can get seen. It only activates barriers that disappear after a short time (Stand under the camera so they don't get activated right away again)




Quadbots #14
Now you should look carefully at the pictures. Go forward and then turn right. Now you should go straight diagonally through the chambers until you hit the corner there. Then just turn right, watch out the camera there, and go into the corridor.




Then slip into the vent and crouch over the soundfloor in the following corridor. Watch out that you don't hit the moving barriers.



After slipping into the vent, you'll land in a larger room which seems very dangerous to cross. Don't worry, you should be able to make it with a wallslide and jump to the other side onto the grid. (I have done this with every character, chipless!)
Then climb up, look after that invisible barrier (red line) and jump onto the the moving plattform there and collect the Quadbot.




Quadbots #15
Jump over to the vent and slip inside. On the other side, in the corridor over the door is the Quadbot. For an easier scanning, stand on the doorframe.




Quadbots #16
And the last Quadbot... Get captured, 3 times! And hope you land in the right imprison room (look at the screenshot)
On the grid over the vent you will escape is the Quadbot located.



► Graffitis

These graffitis are labeled as ''Escape Direction'' in the sidequest list.
Total: 18


Graffiti #1
Starting at the beginning, follow the path behind the glass panel to room 1. If you look at the wall, the first graffiti spot can be seen.




Graffiti #2
Go up to the vent on the other side of the room and slip inside. The second graffiti spot is then directly to your left.




Graffiti #3
Go back inside the vent and then walk into the corridor to your right. Behind the next turn awaits the next graffiti spot.




Graffiti #4
Follow the corridor and you'll land in room 2. To your left on the wall is the next graffiti.




Graffiti #5
Now move your attention to the higher place of the room. Climb up to the grid and right there on the pillar is the next graffiti.




Graffiti #6
Jump down to the terminal and scan it to open the door. Then climb (or rewind) up and go inside the corridor. Jump up and turn around to the wall to spray the next graffiti.




Graffiti #7
Follow the corridor and climb the way up. Before going inside the vent, turn around to the wall and spray the graffiti.




Graffiti #8
Slip inside the vent and you'll come out in room 4, high above the ground. Jump carefully to the beam to your right and there's the graffiti spot.




Graffiti #9
Now move to the other side of the pillar and slip inside the vent. Continue your way into the next vent and you'll end up in room 5. To your right is the next graffiti.




Graffiti #10
Now go all the way back through the two vents to room 4. Drop town and you should see the spot of the graffiti on the wall.




Graffiti #11
Then slip inside the vent to your left and go into the left corridor. Slide on the left rail, jump over the laser and stop on the rail. You should be standing on it without slipping down. Now you can spray your graffiti.




Graffiti #12
Then grind inside the next room and look at the ceiling. There is the next graffiti spot.




Graffiti #13
The next graffiti is in the maze. Turn your attention to the pile of boxes and slip between them. Go there through the hidden vent and go inside the maze.



Go to the second chamber, then turn left and walk straight until you're in the last chamber of this row. (Look at the pictures and open your map if you need more direction help)



Turn right and go inside this chamber, on the wall is the next graffiti spot.




Graffiti #14
Now, from the chamber you're standing in, go back and walk into the chamber with the soundfloor. Turn left and walk through two chambers until you're in the chamber with a laser barrier (There is sometimes this green container).



Then go once left and once right.



You should now see the end of the maze, walk pass the camera and follow the path through the vent to a room with a lot of smaller boxes and moving lasers.



Crouch and walk behind the second laser. Look up and you'll see the next graffiti spot.
Now, either you load your graffiti and jump to spray the graffiti which results in activating the alarm (and getting captured) or you walk carefully on the small floor by the third lasers and jump onto the boxes. And then spray the graffiti from there.



After that you either continue your way until you're by the dead end and uses the teleporter or you let yourself get captured until you're at the start of the prison. If you choose the second method, don't forget to delete your wanted level.


Graffiti #15
Back at the start of the prison, go behind the glass panel and go inside the right corridor. The slip inside the vent and go the right path. When coming out of the vent, watch out the camers and walk to the barrier. Over the door is the graffiti spot. Then scan the door to open it.




Graffiti #16
The next graffiti is directly in the other corridor. But either you choose an easy way or a hard way to get there.
Easy: Slip inside the vent, go left and jump from the other onto the box to spray the graffiti.
Hard: Jump directly from where you are onto the box and spray the graffiti.




Graffiti #17
Jump from the box (to where you would come from the easy way) and go to room 3. Look up over the door and you'll see the graffiti spot.




Graffiti #18
Then make your way through the room and go inside the corridor. Jump up and spray the last graffiti.



► Info Points

The info points reveal some interesting information regarding the prison.
Total: 11

Info Point #1
The first info point is right in the starting room of the prison. When coming from the Haven entrance, look to the right and you should see it.




Info Point #2
Go then into the corridor behind the glass panel and look to the right. There's the second info point.





Info Point #3
Climb up to the vent and slip inside. In the following room you slip inside the upper vent on the other side.



You'll land in room 4 and needs to climb all the way up to slip inside the vent high above the ground. The go straight through the vents until you see the third info point.




Info Point #4
The go all the way back through the vents (or rewind) until you're back in room 4. Jump down and go there through the vent. Then turn left into the corridor and you'll end in a room with a lot of boxes. Inspect the boxes and you'll find a secret passageway. Go through the vent and you will come out on the other side of the glass panel. Scan there the next info point.




Info Point #5
The next one is a bit faaaar away, so read the next steps carefully and look at the screenshots for help.
Go inside the maze, walk to the second chamber. Then turn left and walk to the second last chamber, then turn right and walk until you're by the barrier (there is sometimes this green container you see on the screenshots).



Then turn left and walk around the corner. You did it through the maze. Then follow the path through two corridors full of security and slip inside the vent.




Now, coming out from the vent, make it over the soundfloor and land on the grid. You should be able to do this with wallsliding and jumping (Believe me, I did it with every playable character, chipless) Then climb the wall up and slip inside the vent.



The rest is then only following the path to the dead end and scanning the info point there. Then you can use the teleporter there.




Info Point #6 & #7
All the other info points are in the area where you only land when you get captured 3 times. So... get captured and scan the info points in your cell and outside in the room.




Info Point #8 & #9
By the way, if you didn't get caught yet in the game, congrats, you should got an achievement...




Info Point #10 & #11
I want to thank here at this point my friend RJ, who slipped inside the role of my Guide Anon and opened the barrier for me, so I could take these screenshots.



► Missions

Some of them tell a bit of the lore.
Total: 5


Help RaGhost (Story Mission)
After scanning all the computers, this little maintenance robot waits in room 2 for you. But only if you have a Rank of 500.
Then like the other Hacking-Kit missions you need to hit a SecuBox 3 times.
Medal times:
Cheap - 1m 40s
Smooth - 1m 20s
Shiny - 1m 10s
Fluffy - 1m 00s




Help Potate
This citizen waits in room 0 and hopes you help him getting his HyPet back. It's located in room 4 by this empty cell on the pillar.
Medal times:
Cheap - 4m 20s
Smooth - 4m 00s
Shiny - 3m 50s
Fluffy - 3m 40s




Challenge DarkGamer
DarkGamer awaits you in room 4. His challenges are always tough, so be prepared to have a hard time with it.
Medal times:
Cheap - 4m 40s
Smooth - 4m 20s
Shiny - 4m 00s
Fluffy - 3m 40s




Challenge Gamer
Gamer stands in the imprison zone that's above (when looking on the map) room 0. He wants you to do a small race.
Medal times:
Cheap - 2m 40s
Smooth - 2m 20s
Shiny - 2m 10s
Fluffy - 2m 00s




Help Frigien Prisonner
This Frigien chills in the lower imprison zone and just wants you to spray a few graffitis here and there.
Medal times:
Cheap - 1m 40s
Smooth - 1m 20s
Shiny - 1m 10s
Fluffy - 1m 00s



► SecuTrap
The SecuTrap is located in room 0, behind one of the pillars. Just let spawn a SecuBox in the corridor behind the glass panel and then lure it to the trap.



► E-Cop DNA-Kit

The E-Cop DNA-Kit is hidden in the dead end you can see in the right down corner.


Beginning from the start, you move just straight forward, behind the glass panel into the corridor.



The you pass the computer and moves up into the vent and continues your way in this smaller room through the upper vent.



You'll land in room 4. Look to the right and you spot a vent, slip inside it and then turn into the left corridor, grinding on the rail and jumping over the laser.



You'll come into room full of boxes, investigate the left stack and you see a hidden passageway. Slip through it and into the vent to get to the other side of the room.
Then go into the small maze and go into the second chamber, just to turn left and go into the chamber with the soundfloor.



Turn right and go straight through until you are by the barrier (there is sometimes this green container). Then go left and go around the corner.



Go inside the corridor, and follow the way.



Slip inside the vent and go through a dangerous corridor with a soundfloor and moving lasers.



You come into a bigger room with a soundfloor and several lasers but also moving platforms. Make it to the other side onto the grid. Then climb from there the wall up and slip inside the vent.



Then just follow the way to the last room. Scan the E-Cop there and you get his DNA-Kit.

6 条留言
Sir Flynn 2021 年 6 月 1 日 上午 3:42 
incredibly helpful thanks mate!
Astrodancer 2018 年 12 月 29 日 下午 3:58 
thank you so much. this is extremely helpful ur the best
Enata 2018 年 9 月 14 日 下午 3:23 
Thank you for your help!
I just wanted to let you know that I gave credit to your guide here [astats.astats.nl]
Habijob  [作者] 2018 年 6 月 4 日 下午 6:51 
@the_lizzard
You also reminded me that I forgot to mention where the SecuTrap is loacted :0 But yes, added this to the tips :)
lumberjack 2018 年 6 月 4 日 下午 3:32 
You might want to add that secuboxes can't get you if you go into a vent in the tips section.
lumberjack 2018 年 6 月 4 日 下午 1:27 
Thanks Soleil! Very helpful and it's obvious you put a lot of work into this.