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SF [B18] Simple Oil Lantern
   
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26 maja 2018 o 19:16
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SF [B18] Simple Oil Lantern

Opis
Adds a simple oil lantern that runs on chemfuel, helps during blackouts

Basically an alternative to the vanilla torch, except uses chemfuel instead of wood and you can also place this anywhere, such as a table, dresser or a workbench

Did I also mention it works during solar flares, YAY no more working in the dark \o/

Building resources:
Steel - 40
Component - 1
Chemfuel - 5

This stores 5 chemfuel and that lasts about 2 days, if i see any of you screaming in the comments about how that doesnt seem balanced or correct, it will take you about 10 seconds to edit the xml so it suits your needs :)

XML: Shotgunfrenzy
Art: Shotgunfrenzy

My stuff can also be found here: https://ludeon.com/forums/index.php?topic=37350.0
Komentarzy: 10
Mlie 1 lutego 2021 o 3:38 
Hydromancerx 31 stycznia 2021 o 17:09 
Thank you!
Shotgunfrenzy  [autor] 31 stycznia 2021 o 16:59 
Sure thing @hydromancerx i barely touch the game these days so this is very welcome
Hydromancerx 31 stycznia 2021 o 14:00 
@Shotgunfrenzy - Can Mlie take over this mod in his "Continued" mods so this is not lost?
Hazardous 11 stycznia 2019 o 11:43 
think you could add a low tech gas lamp? My medievil colonies are suffering from a lack of lighting
BladeofSharpness 20 października 2018 o 21:32 
Oh, I see now. Yes, it took me 3 mn to make a full notepad++ search in the Rimworld steam mod directory to find the proper string, and then 10 seconds to edit it :-)
BladeofSharpness 20 października 2018 o 21:31 
Please consider updating it to 1.0. Also, the lantern although nice, suck up much too fast chemfuel, I modded it to have the consumption reduced a lot. Compared to others light sources, I felt it was more balanced (given it also cost a lot to make and don't light a lot)
Shotgunfrenzy  [autor] 9 czerwca 2018 o 19:25 
Yeah I'm too used to adding all of my mods manually kek
AbsoluteCritter 9 czerwca 2018 o 14:11 
it would take about 10 seconds, if the.. yknow, files were coded with the mod name instead of numbers.
does anyone know the numbers the xml is under?
desrtfox071 5 czerwca 2018 o 8:51 
Does this actually stop producing heat when it runs out of fuel? I've made something similar a while back. I have run into this issue though, and it looks like I need to write an assembly to fix it. I'm wondering if you've found a way around that?

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1286903655&searchtext=