Total War: ATTILA

Total War: ATTILA

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Standalone Supply System
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标签: mod, Campaign
文件大小
发表于
更新日期
1.278 MB
2018 年 5 月 25 日 下午 1:00
2021 年 4 月 27 日 上午 6:52
15 项改动说明 ( 查看 )

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Standalone Supply System

在 mementomoria 的 1 个合集中
Supply System
3 件物品
描述
Important


Description

Forces need supplies to function properly. Each unit, including garrisons, usually consumes one supply unit per turn. To make up for this, supplies can be sourced from the local settlement. This poses no problem when forces are garrisoned, however, when they leave the settlement they will have to rely on supply lines and their environment. If supplies get too low, soldiers will be tired and unhappy and might even desert or rebel.




Supply gain and loss is influenced by many factors such as a force's diplomatic relationship with the local settlement, stances, seasons, traits, etc. Supplies can also be gained from defeated enemy forces, though this of course is a more risky method of acquisition. Therefore, sooner or later, all forces should return to an allied settlement to resupply.




Forces can only supplied as long as there are actually reserves in the regional settlement. These produce, store and distribute reserves. Base production, capacity and logistical capability can be improved by buildings. If a region produces more reserves than it can hold, it will attempt to send them to allied settlements in the province. How many supplies can be delivered to forces in the region and other settlements in the province depends on the region's logistics efficiency.





Credits

Depends on some helpful functions Causeless wrote.
Utilizes DETrooper's vassal tracking script.
Sheridan helped with the new icons. UMC made the old icons.
The cover is from one of Invicta's videos.

Thank you all!


Feedback

Just added and improved many features. Feedback on bugs and changes are appreciated.
If you enjoy this mod, please do leave a rating. It helps other people notice this mod and keeps me motivated.

热门讨论 查看全部(1)
19
2020 年 9 月 17 日 下午 5:38
Issues with supply system
Sheph
101 条留言
Brugarolas 2023 年 7 月 12 日 上午 4:40 
Hey guys, I have fixed the reset issue. You can find the updated version of the mod here: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3003096574
kulotkulapu 2023 年 5 月 19 日 上午 5:20 
Is the reset issue fixed now?
XxRedHornetxX/Resonare Romanorum 2023 年 5 月 13 日 上午 4:36 
Does these reset load game issue happen to AE and 1212 versions too? If it doesn't, we could look there for the key of the matter
bartorzech2 2023 年 3 月 26 日 下午 12:29 
Seeing the comments here talk about supply being reset, did anyone find a way to fix it?
Lisowczyk 2023 年 1 月 23 日 上午 3:22 
The mod resets after every battle and each time you load a savegame
Riekopo 2023 年 1 月 16 日 下午 3:25 
Compatible with community bugfix mods?
Tajo EL Yayo 2023 年 1 月 15 日 上午 11:39 
please fix the problem with the RESET on EVERY RESTART when you load the game :( , anyway we love this mod
BloodyViper 2022 年 5 月 12 日 上午 1:42 
I too noticed that the supplies reset everytime i restart the game, Otherwise a must have mod.
Captain Custard 2022 年 5 月 11 日 上午 2:08 
The mod seems to reset every time you load a save, the introduction pop up appears too.
Kroptop 2022 年 4 月 30 日 上午 7:00 
Hi an amazing mod you made there ! I was just wondering if it was compatible with fall of the eagles + Europa perdita mods, it should be imo but I'm just making sure. Thanks by advance !