Don't Starve Together

Don't Starve Together

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TF2 MVM Reanimator
   
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882.747 KB
22.5.2018 klo 0.57
21.3.2023 klo 21.05
5 muutosilmoitusta ( näytä )

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TF2 MVM Reanimator

Kuvaus
Adds the MVM Reanimator to Cheesenuggets' TF2 Medic arsenal!

This mod REQUIRES Cheesenuggets Medic mod! As only medic can craft it!

Recipe difficulty is changeable:
Easy
1 Telltale heart, and 2 Flint
Default
1 Red Amulet , 5 Flint, and 1 Booster shot.
Hard
1 Red Amulet, 1 Thulecite, 3 Booster shots.

Known Issues
  • None I know of yet
Todo
  • A Todo
Closing
left a LOT of skeletons in my test area. hope you enjoy the mod!

-Reginald 'M' Halifrax
Suositut keskustelut Näytä kaikki (2)
3
20.9. klo 5.39
Bug / Crash Report
✠roboforce1
0
16.8.2023 klo 18.11
IT LOOKS COOL
CmaxS_2010
19 kommenttia
Twitchy Tristan  [tekijä] 8.9. klo 11.47 
I'll look into checking load priorities in the future. I have things in my real life that have been making me consider going offline for a very long time, if not forever. So honestly the project is pretty far gone on my list of priorities. We'll have to see.
SAMURAI_BROTHER 8.9. klo 5.03 
Actually, without the Mod, this item would look weird :) This is the Medic's healing gun, and he is my favorite character.
The error was not that I launched it without the Medic, but that your TF2 MVM Reanimator mod tried to access the STRINGS.CHARACTERS.MEDIC strings before the "The Medic" mod loaded. Because of this, the server crashed.
I fixed the code by adding a check:

if GLOBAL.STRINGS.CHARACTERS.MEDIC then
GLOBAL.STRINGS.CHARACTERS.MEDIC.DESCRIBE.MEDIREANIMATOR = "You get used to the voices."
end

After that, everything worked. Perhaps it is worth adding this check to the mod itself - then it will be compatible with other builds.
Thanks for the wonderful mod, it makes the game even more interesting!
Twitchy Tristan  [tekijä] 7.9. klo 20.42 
I'm sorry but from what I'm seeing are you all using this mod without the medic mod actually present? I have it marked as a required item for a reason. Medic is the only one who can even craft it.
SAMURAI_BROTHER 7.9. klo 10.42 
I am delighted with this mod, but the server does not want to start with this mod, thank God and thanks that the config can be adjusted

1. the config is located D:\SteamLibrary\steamapps\workshop\content\322330\1391962790\scripts

2. it was necessary to adjust the value in strings.lua:

local STRINGS = GLOBAL.STRINGS

... "1000 character limit for steam" ...

GLOBAL.STRINGS.CHARACTERS.WATHGRITHR.DESCRIBE.MEDIREANIMATOR = "Back in the fight!"
GLOBAL.STRINGS.CHARACTERS.WEBBER.DESCRIBE.MEDIREANIMATOR = "Keeps us alive."

-- безопасная версия для Медика
if GLOBAL.STRINGS.CHARACTERS.MEDIC then
GLOBAL.STRINGS.CHARACTERS.MEDIC.DESCRIBE.MEDIREANIMATOR = "You get used to the voices."
end

AddPrefabPostInit("forest", function(inst)
if GLOBAL.STRINGS.CHARACTERS.DEMOMAN then
GLOBAL.STRINGS.CHARACTERS.DEMOMAN.DESCRIBE.MEDIREANIMATOR =


... "1000 character limit for steam"

_____________
Thank you for the wonderful mod!
:medicon:
Twitchy Tristan  [tekijä] 11.8. klo 16.41 
I have a couple of mods that need a bit of attention, but if you really wanna help. Get me an error log to spot what's wrong. If you don't get a log, consider making another world without caves just to do it.
✠roboforce1 11.8. klo 11.30 
This mod is awesome but i cant start any server with it now. Not even new ones. I tryed to reinstall but it also didnt work.
Twitchy Tristan  [tekijä] 11.9.2024 klo 19.24 
It's been a while since I looked at it, as i recall i used percentages for its uses due to it being able to have the count increased via config.
FoxKnight64 11.9.2024 klo 19.18 
Is there an indicator on the remaining number of revives.... or do you think it possible to add one or a voice line when running low on them?
FoxKnight64 11.9.2024 klo 15.58 
Nice
Twitchy Tristan  [tekijä] 11.9.2024 klo 14.32 
It's a revive item that can be used more than once, only craftable by Medic. With default settings it's essentially a fairly cheap way to get more uses out of a Red Amulet.