Company of Heroes 2

Company of Heroes 2

Ei tarpeeksi arvosteluja
Second Wave Commander Set
   
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Item Type: tuning
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1.494 MB
8.5.2018 klo 16.12
18.12.2020 klo 17.26
28 muutosilmoitusta ( näytä )

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Second Wave Commander Set

Kuvaus
This is a set of replacement commanders. There is one per faction. To use these commanders, select the Infantry Company, Elite Armor Doctrine, Commando Regiment, Mechanized Doctrine, or Soviet Reserves Tactics- they have been modified into these new commanders. For this commander set, my goal was to highlight an aspect of each faction that other commanders don't. Except Kampfgruppe Doctrine, that's cliche as can be.

For full functionality, please subscribe to this skin pack as well: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1579076962
And here's a link to my other commander set mod: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1244320542

Rear Line Company (Infantry)-
1 Rear-Line Defenses. Unlocks M45 AA Emplacement and Rear Echelon Combat Team upgrade.
2 Airdropped M2HB
3 M3 Logistics Halftrack- works like Opel Blitz, but can get a defensive MG.
4 Cover to Cover
12 P-47 Bombing Run- works like Wehr Stuka Bombing Strike. 200mu.

Iron Fortress Doctrine (Elite Armored)-
3 MG42- upgrade for Obersoldaten. Slightly worse on the move, but can be set up like a heavy machine gun.
3 Field Defenses
5 Stug IIIe
6 Incendiary Bombing Run
12 Tiger I

Grenadier Armoured Regiment (Commando)-
2 Specialized Infantry- Unlocks Rifle Grenades for Infantry Sections, and Observation Supplies for Assault Officers.
3 Early Warning
6 Indirect Fire- grenade and artillery cooldowns are halved. 60 seconds.
6 Kangaroo Carrier- reinforces infantry and can hold 2 squads, but they cannot shoot from inside.
6 Sherman IVB- a Sherman with a 105mm cannon.

Kampfgruppe Doctrine (German Mechanized)-
0 250 Halftrack
0 Panzer IV J
2 Festungspioneers- an upgrade for pioneers that adds 2 AT Rifles, faster repair, and lower received damage.
4 Stuka Smoke Bombs
7 Tungsten Shells- Like OKW HEAT Shells, but increases range instead of damage.

Deep Battle Tactics (Soviet Reserve)-
0 T-34/85
0 Universal Carrier- unarmed, no self-heal. Can upgrade for DShK.
2 Tank Hunter Ambush Tactics
5 Bloodlust- timed ability for infantry. Damage is increased to and from the squad, and they are healed for a small percentage of the damage they deal.
10 122mm Airburst Artillery Barrage- artillery with mild damage and a wide radius. Deals vehicle blind crits.

I did my best to balance everything, but any feedback on that front is welcome.
12 kommenttia
RoastinGhost  [tekijä] 16.12.2018 klo 11.23 
Thank you very much! It's not perfect as is, but it's been fun to make something unique despite all the limitations we have.
Armored Baron 16.12.2018 klo 1.45 
♥♥♥♥♥♥♥♥♥♥♥♥♥♥, I just realized that you're the person working with Widerstreit. Really nice job with the Quad emplacement dude, I wish we could put it on more ♥♥♥♥ like trucks or other Halftracks like the M3, garrison MGs in the fighting position and maybe even put the German flag guns on some vehicles as well, that would be fun to see actually. Keep up the good work my dude. Cheers.
RoastinGhost  [tekijä] 15.12.2018 klo 18.41 
Of course!
I'm not having that issue- Tungsten Shells are only active for 20 seconds then turn off by themselves. I just realized that it's a global ability instead of per vehicle like HEAT Shells so it should probably be changed.
Seraph 15.12.2018 klo 18.24 
Also how do you disable tungsten shells? It permanently stays on till the vehicle(s) die.
Seraph 15.12.2018 klo 18.23 
Thank you for responding. The car i'm talking about is the 221 car with the machine gun at the top with the open roof exposing the gunner.
RoastinGhost  [tekijä] 15.12.2018 klo 17.32 
It's the same as the new OKW 221's armor, and increases to normal 222 armor once it's upgraded, but I'm still working on this and will keep that in mind. Thanks for the feedback!
Seraph 15.12.2018 klo 13.40 
Can you increase the scout cars armor? I once saw my scout car die from a PISTOL. A PISTOL!? wth!?
RoastinGhost  [tekijä] 12.7.2018 klo 14.42 
Unfortuantely, I didn't. Right now it's "played by" the MG34. For this commander set, I took liberties like that for the sake of creating the gameplay that I wanted. I avoided that in my other set, with the exception of the stupid-looking-but-working Tank Desant.
Armored Baron 12.7.2018 klo 11.38 
Hey, I noticed there is a mention of the M1919A4 MG here, but as far as I know there is only a model present without animations, like the M2 60mm mortar, so is this just a renamed M2 .50 cal or did you actually figure out how to apply the M2 animations to the model or something?
snek 29.6.2018 klo 20.17 
that looks cool, maybe you should have a commander themed around the not one step back order