Flight Sim World

Flight Sim World

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Theo's Flight Sim World Pro Mission Editor Guide Series
由 Theohall 制作
These Guides will start with super basic stuff and advance to more detailed things as they are created. Some things are already covered in other guides. My goal is to keep all of these relatively short (10 minutes or so). A goal which absolutely failed in Guide #2. :) Additional sections will be added as they are created.

Note: While DTG will no longer be developing FSW, the Pro Mission Editor, the Steam Workshop, and the SDK aren't going away and the community can still create as much content as it desires.
   
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Part 1 Basic Mission Creation, Renaming Files, Setting Weather, Adding Images

This is an introductory guide to mission creation using Flight Sim World's Pro Mission Editor. This guide covers a basic airport to airport mission, renaming the mission folder and mission files, specifying a mission category. setting mission weather, how to add unique images for the mission, and uploading the mission to Steam.

Weather Files: https://www.dropbox.com/s/cdxl80z0j4hl3z0/Mission%20Weather.zip?dl=0
Part 2 - Pro Mission Editor Windows Overview

In Flight Sim World Pro Mission Editor Guide #2, navigating the windows and the purpose of most commonly used windows in the PME is covered.
Part 3 - Creating a mission with waypoints.

Part 3 of this PME guide covers creating a flight plan with waypoints, creating a mission from that flight plan using the mission wizard, reviewing the mission to see what happens with the waypoints created, and fixing the issues related to wizard generated waypoints.

Don't forget to make sure your dialogs match the altitudes for your waypoint gates.

Ignore what I say between 6:00 and the 6:10 mark. The first box is the first waypoint. Nothing shows for the 200" altitude trigger. Don't feel like editing and re-rendering this.
Part 4 Trigger Basics

Part 4 of this guide covers the three basic attributes found in almost all 12 triggers. Activated, OneShot, and ObjectReference. Using each individual trigger will be covered in individual guides for each trigger type.
Part 5 AirportLandingTrigger

Part 5 explains the different parts of the AirportLandingTrigger

Part 6 AreaLandingTrigger

Part 6 covers how to use the AreaLandingTrigger. It is almost the same as the AirportLandingTrigger, but can be used anywhere.
Part 7 Menus

Part 7 covers how to create menus using the MenuPromptTrigger and MenuItems


Mission which uses menus:
"Menu" to Brussels, Belgium by ivo_verlaeckt
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1241484419