The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Logical Jewelry
   
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2013 年 3 月 30 日 上午 9:44
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Logical Jewelry

描述
Do you want the most out of your jewelry crafting in Skyrim, but but realize that the jewely making system is illogical?

Why would it cost a 1-weight gold or silver ingot to make two .25-weight gold or silver rings?
What happened to the other .5-weight of the silver or gold ingot?

This mod will remedy your think-box by making jewelry smithing in skyrim actually make sense.

This mod:
-Balances crafting weight issues to make sense.
-Making jewelry with gems require one more step to create. Now you have to craft the base necklace or ring before using the gems to make the better jewelry.
-Inconsequentially makes Smithing easier to grind ( Well, this mod makes more rings and neckalces per ingot, and THEN you have to craft the gemed jewelry. More crafting things = more smithing XP!)


"But Clark, the rings weigh 0.3 pounds, kilograms, squared elephants, or whatever Skyrim uses as a measurement of weight! How does it make sense that I make 4 rings from a 1 [insert weight measurement] gold or silver ingot?"


Well, Bethesda's User Interface for Skyrim simplifies numbers so that you only see the tenth decimal place, and round up. Rings actually weigh .25 thingies.

[INCOMING MATH. AVOID IF YOU DON'T WANT TO KNOW THE MATH EXPLANATION]

In fact, you can even do the math in-game using twenty rings. Drop the rings, and record the difference in weight once you pick them up again.

Here's your formula to solve. [20rings*X=Y] X= The actual weight of the rings(what you're finding!), Y= The total weight difference when you add 20 rings into your inventory.

Use algebra to solve for X.

(SPOILER: you'll get a 5 weight difference, [20rings*Xweight=5total_weight]. 5total_weight/20rings= 0.25weight.

If rings actually weighed 0.3, the equation would be this: [20rings*0.3weight=6], and the total weight would be 6 instead of 5)

God I sound like a math teacher :/

[OUTCOMING MATH.]

Let me know if you have any issues.

COMPATABILITY:

This mod modifies the recipies for jewelry at forges, so anything that modifies those recipies would be considered "incompatible".


CHANGE LOG:

1.0: The base mod.

Other Mods By Me:

http://psteamcommunity.yuanyoumao.com/id/HmmCookies/myworkshopfiles/?appid=72850
47 条留言
Keulron 2018 年 7 月 24 日 下午 12:39 
I know EXACLTY what happened to the rest of the metal, it melted during the process!
ggshark 2016 年 3 月 14 日 下午 6:28 
Subbed!
rburger 2015 年 7 月 12 日 上午 10:13 
I wish gold/silver ingots were smaller, with an addition of gold and silver bars the size shown in the game and weighted heavier, and made from ingots (maybe 10 ingots = 1 bar).

I've wanted this gem and material separation, thank you.
HerFinalRest 2015 年 7 月 9 日 下午 7:07 
YOUR PROFIL NAME IS MY CHARACTER'S NAME...-______-
AbadopolGrimspree 2015 年 2 月 12 日 下午 4:29 
Much better and less waste of gold and silver ignots. Thanx for having a brain.
flux  [作者] 2014 年 11 月 20 日 下午 3:40 
@TechWolf20

I try not to edit the rings, as I know other mods edit the rings. I know your feeling and I wish I could make it as realistically balanced as possible, but I'm sure other modders would complain about ring overwrites.

@Cancer Spiderman

Thank you good sir!
saaxon 2014 年 11 月 20 日 上午 5:54 
Thank you good sir, for being an educated gentleman, and for being someone else who noticed that ♥♥♥♥ with the rings. I noticed it one day and it annoyed me so much.
TechWolf20 2014 年 11 月 19 日 下午 5:12 
great mod, but theres still the size difference, I would probably change the recipy to 10 rings per ingot & the weight to 0.1 ♥♥♥♥ the price difference.
Lukek2012-Monks- 2014 年 11 月 11 日 上午 7:54 
math is fun
flux  [作者] 2014 年 1 月 18 日 下午 6:12 
Ok I became holy.