安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题









Also, how can you tell what is the maximum practical length for a Passage?
"A thought about something that is not real is no less real than a though about something that is not real."
The last not was an editing error.
Should be obvious but... you know.
Dude you've got it all backwards. Infirmary is what you keep at hight priority and working 24/7. Which in turn lets you have other buildings working 24/7. And scientists are second most important jobs after geologists. You definitely DO want them in your first dome, if anyone, it's the engineers that should wait till you're well settled. And the only reason you want anyone on mars at all is so that they can produce something on it. There's no point in even landing any colonists on mars at all if all they're gonna do there is survive.
Point is – pull this crap enough time with imaginary people and one of those days when you hear about it being done to real people you'll catch yourself on a though – “sure for the society as a whole that is efficient”.
Don't go there. Just don't. Keep it as something so gross and appalling that you can't even pretend to do it.