Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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Universal Diplomacy - DEI version
   
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1.004 MB
4 Thg03, 2018 @ 8:08am
22 Thg06 @ 11:21am
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Universal Diplomacy - DEI version

Mô tả
**also included in AfricaFix (DEI version)
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3265411954



This is a submod for the great Divide et Impera mod that enables all diplomatic and conquest options for all factions in all campaigns.

All factions can occupy, sack, loot, raze or subjugate

All factions can make client states or vassals depending on their culture

All factions can make confederations and have confederation names



Slight changes to religion/subculture, and confederation names...
Desert Nomadic subculture/religion is now Desert
African Arabian confederation name is Eremoi (Hellenic term for people of the desert, isolation, wasteland, wilderness)

Steppe Nomadic culture/religion is now Steppe
Steppe Nomad confederation name is Skolotoi (Hellenic term for people of Scythia)

Roman culture/subculture is now Latin
Roman confederation name is Foedus Latinum (aka Latin League)

Nuragic confederation is Sardus

Iapygian confederation is Iapygia

Egyptian confederation (can only be formed with secessionists or rebels) is Ptolemaike

Etruscan confederation is Tyrrehenia

Italic confederation is Socius


*Now works for successors, too!
ENJOY!






39 bình luận
shadowevor 28 Thg11 @ 6:03pm 
I have 28 mods activated so I'm not sure if it's a mod conflict or it just doesn't work with the HatG campaign. I ended up with using this mod https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3428834232 to annex my client states.
scottfree001  [tác giả] 22 Thg11 @ 9:49pm 
I didn 't even know there was such a thing. What mod are you using to play Hannibal with DEI?
shadowevor 22 Thg11 @ 11:18am 
Hello. Does the mod work in Hannibal at the Gates (with DEI)? In my game I cannot make any confederation as Carthage.
scottfree001  [tác giả] 7 Thg11 @ 8:30pm 
Thanks Anfax. I think the Alexander campaign uses different factions, which may be why you are not seeing the options. I will look into this in the near future.
Anfax .50 7 Thg11 @ 10:20am 
@scottfree001: Hi man, first of all..nice mod! Totally ads much more deep and roleplaying to the game. I have a question though, seems i can't create satrapies in Alexander's campain. And, but i don't know if this is Rome2 code related, seems if I beat an enemy satrapy, I cant vassalize the satrapy, just conquering.

Many thanks in advance
AdamEternal 12 Thg09 @ 2:07am 
👌Thanks!
scottfree001  [tác giả] 11 Thg09 @ 11:51am 
It is save game compatible with vanilla, so it is probably save game compatible with DEI
AdamEternal 10 Thg09 @ 3:21am 
Save game compatible?
Joles 24 Thg08 @ 8:50am 
@scottfree001: Hi...it seems the same as the official submod from Dresden or is there a difference? The original submod was updated 2019 lastly so I guess your mod is better for the current 1.3.4, right?
scottfree001  [tác giả] 8 Thg08 @ 6:35pm 
@Aech I totally agree. My mod doesn't affect that though, just makes your client states and satrapies more agreeable.