Arma 3
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Pook ARTY Pack
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Data Type: Mod
Mod Type: Tracked, Wheeled
Tiedostokoko
Julkaistu
Päivitetty
551.134 MB
24.2.2018 klo 13.36
17.5.2022 klo 12.28
37 muutosilmoitusta ( näytä )

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Pook ARTY Pack

1 kokoelmassa, tekijä hcpookie
Pookie's Playhouse
58 luomusta
Kuvaus
The Pook Artillery pack brings a variety of Soviet-based conventional artillery (2S1, 2S3, 2S5, 2S19, A222) and rocket artillery vehicles (3K60, 4K51, 9K58, 9K72, 9K720, TOS-1A, K-300, 9K57, 9K57M, and 9K52). Now includes NATO M-777 and BGM-109 land-based cruise missile. This is the baseline mod for 'vanilla' BIS factions - the CUP community version is available as a separate download. Accurate artillery ranges for all systems. Features listed in detail within the in-game Field Manual!

The new FIREMISSION function Initiates player-requested SCUD fire mission for friendly pook_SCUD launchers. Can be scripted for mission-driven "RED DAWN" or "SEARCH AND DESTROY" SCUD fire missions (e.g. "Stop General Guba before he launches the SCUD" type missions). This function is now available for all missile launchers - see Discussion notes for details!

You can find complete instructions on its use in the in-game Functions viewer and the Discussions tab.
Suositut keskustelut Näytä kaikki (6)
7
25.7.2022 klo 12.57
SCUD Function - call SCUD strikes (or script them on enemy AI)
hcpookie
7
29.8.2024 klo 11.53
Arty Function - call in conventional artillery
hcpookie
5
10.5.2020 klo 9.21
Reduce Radiation effects with gas masks
hcpookie
465 kommenttia
hcpookie  [tekijä] 24.11. klo 7.36 
My scud comes as you say, pre-loaded with different scud missiles that you select from the gunner menu.
WolfBite 22.11. klo 19.30 
No i know that. But you have to use the script or else its unloaded. What im saying is. Back in the day maybe it was another mod but the scuds used to come pre loaded with all the different types of scud missiles and you could select it from the gunner menu instantly instead of having to add the script into the init field to select what to use and launch.
hcpookie  [tekijä] 22.11. klo 7.13 
You must use the gunner action menu.
WolfBite 21.11. klo 23.13 
I could have sworn back in the day like way back in the day when i first used this mod you could just control a scud truck and launch it manually as a player. Maybe im tripping and it was another mod.
hcpookie  [tekijä] 19.11. klo 13.37 
I suppose it could be possible the vehicle doesn't have the carry capacity or the cargo space.
Dono 19.11. klo 6.58 
Just a follow up. I can pack the gun away ready to move but when I try to attach it, it says "failed to pack gun to transport vehicle". Any idea? Thanks
Dono 19.11. klo 6.12 
I did it in the past. I'm using advanced towing but can't get to hook up. Maybe I'm it wrong! Nice artillery to use, thanks.
hcpookie  [tekijä] 18.11. klo 19.52 
Going from memory but pretty sure you can use the towing mod to tow it. I know it will load on any "cargo" vehicle.
Dono 18.11. klo 16.20 
Hi, can this m777 be towed by a vehicle? Thanks
hcpookie  [tekijä] 28.10. klo 18.10 
You must use the gunner action menu.