安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题









While difficulty doesn't have a direct effect, it can affect score indirectly.
For example, playing on easy will give you fewer obstacles, but will give you more time to dance, which can give a lot of score. At least 2,000 per dance.
And playing on Hard you get a lot more obstacles, but not much time for dancing. People have expressed opinions that playing either way can give more score depending on the level.
Hey Maxtasy, the loops are tricky to record score from, so I'm not sure how they work really. I've been meaning for a long time to attempt to record some kind of score values from loops.
And I need to get those loops up. I'm having trouble working out exactly how many points you get per spacebar press. I'll get there sometime though.
Thanks for stopping by!