The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Extra Encounters - Higher Spawn Rate
   
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515.075 KB
27. feb. 2013 kl. 1:46
17. juni 2014 kl. 21:58
3 ændringsbemærkninger ( vis )

Abonner for at downloade
Extra Encounters - Higher Spawn Rate

I 1 samling af BigRip
Extra Encounters in Skyrim
4 genstande
Beskrivelse
Are you tired of wandering around the landscape of Skyrim, where nothing ever seems to happen? Do you grow weary of exploring because everywhere you go just seems to be as empty as the plain you recently passed? Are you fed up of only seeing animals in the wild all the bloody time? Then Extra Encounters might be for you.




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AUTHOR'S NOTE
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This mod is old! The new version can be found here at Extra Encounters Reborn.
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107 kommentarer
sad0clown 5. aug. 2014 kl. 1:05 
thank you for your mod! now i see a lot more npc anywhere i go...cool! 8-)
Snoop Johnny Dog 30. juli 2014 kl. 23:05 
@SayHelloToMrBullet Thanks you. The Mod itself is really Good.
BigRip  [ophavsmand] 30. juli 2014 kl. 22:48 
@John Da Don - This mod is not supposed to be configurable by SKSE. The blank menu is due to a mistake on my behalf. I plan on fixing it at a later date.
Snoop Johnny Dog 30. juli 2014 kl. 14:11 
When I open Skyrim in SKSE I can highlight your mod in Mod config But can't see options. Are there any options? Every other mod in Mod Config seems to have options to alter. Thanks in advance.
Alex 23. juli 2014 kl. 20:56 
why does it appear in the Mod Configuration Menu, without any options ..? could you remove that from MCM or at least put a Menu on MCM please ? :)
Star Berry 23. juli 2014 kl. 18:07 
1st screenshot: Twelve septims on the Giant. 5th: OWNED.14th: KO!! 16th: DIE, WIZARD! (outdated reference lol) 18th: In 3 seconds, that dragon shall adventure no more.22nd: Stormcloaks, bandits, animals, dragons... When it comes to vile Thalmor, Let's set aside our diffs for a moment and kick their asses together.
BigRip  [ophavsmand] 25. juni 2014 kl. 17:47 
@Xhaiden (Darius) - This mod increases the spawning chance for all of my encounters. This includes bandits, hunters, animals attacking bandits, and so on.

If you're having trouble with the steps that I wrote out, then take a look at this picture. Anything marked in red is important.
https://i.imgur.com/6CnBILv.jpg
---------------------- 22. juni 2014 kl. 4:43 
@SayHello

Just letting you know that I couldn't fina any Editor ID for "Leveledcharacter' in this index.
Does this mod only change spawn rates of the wildlife? I was needing more NPC eq Bandits, Hunter things like that.
BigRip  [ophavsmand] 17. juni 2014 kl. 22:49 
@Xhaiden (Darius) -

5 - You will need to repeat step 4 for the following leveled lists: "LCharAmbientCreaturesSnow", "LCharAnimalCanyonPredator", "LCharAnimalCanyonPrey", "LCharAnimalCoastSnowPredator", "LCharAnimalForestPredator", "LCharAnimalForestPrey", "LCharAnimalForestSnowPredator", "LCharAnimalHills", "LCharAnimalMarshPredator", "LCharAnimalMarshPrey", "LCharAnimalMountainSnowPredator", "LCharAnimalMountainSnowPrey", "LCharAnimalPlainsPredator", "LCharAnimalPlainsPrey".

6 - Fin.
BigRip  [ophavsmand] 17. juni 2014 kl. 22:48 
@Xhaiden (Darius) - Anyone may edit this mod for their own private use as much as they like. They may not however upload any edits that they make to the internet.

To increase the spawn rate:

1 - Open up the Creation Kit and load either 'Basic' or 'H.S.R.' as the master.

2 - In the Object Window, look for "LeveledCharacter" and click on it.

3 - Find "LCharAmbientCreatures" and double click on it.

4 - A window will pop up. You will see several entries titled "LCharAmbientCreaturesDUPLICATE001." To increase the spawn rate, you need to delete these entries. How many you delete is up to you (the more you delete, the higher the encounter spawn rate will be). Keep in mind that if you delete all of them, it means that no wild animals will spawn from this list. Do not delete the entry titled "AAALCharWorld" as this is what spawns the encounters. Click OK when you're happy.

See the next post for the rest.