Team Fortress 2

Team Fortress 2

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[MVM] Overgreen
   
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Annat: Jungle
Spelläge: Mann vs. Machine
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6.776 MB
10 feb, 2018 @ 10:26
25 feb, 2018 @ 6:02
2 ändringsnotiser ( visa )

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[MVM] Overgreen

Beskrivning
Greetings to jungle-themed mann vs machine map. After half-year in development,
hopefully this map would have been worth the wait.

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PLAY NEW MISSION PACKS MADE BY COMMUNITY MEMBERS:
Missions made by Sergeant Crwhips - two advanced and one normal :
https://www.dropbox.com/s/uxuy13f59zibw84/Overgreen%20Serg.%20Crwhips%27s%20missions.zip?dl=0
(UPDATED 02.05.18)

Missions made by ∞ Yoovy ∞ - intermediate "Forest Fire" and normal "Riverside Assault" :
https://www.dropbox.com/s/86ucl6og9xgtiqo/Overgreen%20Yoovy%27s%20missions.zip?dl=0
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FILES UPDATED 25/02/18 PLEASE REDOWNLOAD!!!!!!!!!!!!!!!!!!!!!!!

Map and .nav, .pop, .res files to work can be downloaded here :
https://www.dropbox.com/s/qcr6zhlanjnaa7m/mvm_overgreen%28map%20file%20included%29.zip?dl=0

What could be better than fighting against robots in the jungle forest? Nothing. Except for a picnic maybe.
But there is no time for a picnic, as the robots have already came. Pick a small team of your friends and fight them.
Two difficulty levels : 10 waves in total.

Thanks to Sean "heyo" Cutino for jungle assets for this map.

Thanks to my friends for beta-testing this map : Dicktator, Asstronom, CYBER KOTLETKA, prostor, JVQ.

TF2Maps link : http://tf2maps.net/downloads/mvm-overgreen.5731/

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Also, u can donate me if u would like to :

https://psteamcommunity.yuanyoumao.com/tradeoffer/new/?partner=275629708&token=16nlBW6a
Populära diskussioner Visa alla (1)
3
27 feb, 2018 @ 11:53
Some Issues With the Map
Jakapoa
83 kommentarer
Serge Ivanov 16 jul @ 11:44 
Honestly this map seems super interesting, nice work.
iiii te chingue 24 jun @ 9:41 
add this one for the future mvm update ... (?
JackinatorBoss 20 maj, 2018 @ 14:21 
look ligit:steamhappy:
Invisable Tim 18 apr, 2018 @ 12:45 
nice map
харизматичный и с 14 apr, 2018 @ 5:26 
Если честно я подписался а дальше эээ.... Я тупой чё дальше???
Yoovy 27 feb, 2018 @ 11:49 
@InvHaezel
When you mean by "due to there only being one path" do you mean the bomb path? If you mean the bomb path then theres not only 1 path for robots to take. Theres actually 2, 1 left, 1 right.
ZellaBella 20 feb, 2018 @ 22:29 
The map looks beautiful, but there are a few criticisims that can be given. The map design is a touch linear, mostly due to there only being one path. Pyros airblast is much less useful due to a lack of pits or reset routs. There is probably one or two places that can set back the bomb, but they are far from clear. It’s also a bit small for my likes, but that can be ok. The spawndoor is far too close to the bomb hatch, something that every other map doesn’t really have. The next closest is on rottenburg but it is still far further than on this map. Actually you could experiment a bit with vertical areas around the map more than you already have. The skybox is quite low compared to the other maps in game. There isn’t much in the way of advanced mobility for the explosive classes (solly, demo and engi).

Those are all I can think of off the top of my head.
Pezos 20 feb, 2018 @ 14:14 
ADD IT ON ATHER JUNGLE INFERNO:steamhappy::steamhappy:
Lurvebusted 18 feb, 2018 @ 4:25 
Текстуры говно :NadrusFace:
Donald Putin 18 feb, 2018 @ 4:02 
не плохо: хороший хабар