Doodler
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Remapping Controls
由 DenyingProduct 制作
Guide to explain how to remap both Keyboard and Controller inputs for Doodler.
   
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Remapping Controls
Why?
The default configurations will work for qwerty keyboard and Xbox controllers.
If you use a different keyboard layout or wish to use a non-Xbox controller this menu will allow you to remap controls for Doodler.

Note: This feature is only enabled on Doodler 1.4.0 and above

Open Configuration Window
  1. Hold the "Alt" key
  2. Click the "Play" button from the steam library
  3. Let go of the "Alt" key
  4. Click on the "Input" tab
  5. From the "Input" tab you can double-click any control and remap it.


Control Breakdown
  • Move Keyboard (+) ~ Move Right
  • Move Keyboard (-) ~ Move Left
  • Move Controller ~ Used for joystick control of movement
  • Jump ~ Jump
  • Use/Grab ~ Activate levers and grab boxes
  • Start ~ Open pause menu, Close various menus
  • Move Camera X Keyboard (+) ~ Move camera right
  • Move Camera X Keyboard (-) ~ Move camera left
  • Move Camera X Controller ~ Used for joystick control of camera
  • Move Camera Y Keyboard (+) ~ Move camera up
  • Move Camera Y Keyboard (-) ~ Move camera down
  • Move Camera Y Controller ~ Used for joystick control of camera

Controller Mouse Mode
In order to provide compatibility to play with a controller Doodler attempts to emulate a mouse with a controller. If you launch the game with a controller plugged in you will see the following popup.

"Move Camera X Controller" and "Move Camera Y Controller" will be used to move the mouse.
"Jump" will "Left Click"
"Use/Grab" will "Right Click"

Note: The mouse will continue to function at all times.

There is a known issue with certain configurations that causes this system to lock the cursor to a corner of the screen. If this happens simply hit the Esc key and Controller Mouse Control will be disabled for the remainder of the play session.