Portal 2
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Non-Euclidean V4
   
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3.588 MB
2018 年 2 月 2 日 下午 12:53
2018 年 2 月 5 日 下午 7:29
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Non-Euclidean V4

描述
Thinking with impossible geometry, now with Dark Cave

(This is an additional map to a chapter of maps currently in development, check out Non-Euclidean V3.5 for the first map.)
LINK: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1282539226&searchtext=
9 条留言
EmpathicEye 2023 年 8 月 1 日 下午 10:46 
It's a good proof of concept, but the puzzle itself wasn't exactly complex. Most of the non-euclidean transitions were easy to follow, so well done on the world portal placement and management.
Sergeant Acoustic 2018 年 2 月 7 日 上午 11:14 
There's a glitch at the end, the doors dissaped instead of opening and the elevator glass floor stuff was black
dven1 2018 年 2 月 6 日 下午 3:42 
Nice crazy map, well made and sufficiently lit. The last one was weird, this one was weirder. Where will it end? Thanks for your efforts.
kwinten 2018 年 2 月 5 日 下午 6:19 
not bad, make a challenging puzzle for the next one!
WeirdWill 2018 年 2 月 4 日 上午 11:21 
so cool!
:steamhappy:
Expat 2018 年 2 月 4 日 上午 6:25 
Yep, this one was quite simple - didn't wreck my head like the previous. Thanks for creating.
Mork  [作者] 2018 年 2 月 3 日 上午 11:07 
Agreed, this map is not done, I was in a bit of a rush towards the end of this map and I didn't really know what to add for a puzzle. The next one will be better for sure. I'm really just getting used to hammer editor again. Haven't used it in a while.
7GE4 2018 年 2 月 2 日 下午 4:51 
I like it - the concept is really fun. Though it was a bit too simple for my preference. Perhaps V5 can somewhat be more challenging?
itslauraaa 2018 年 2 月 2 日 下午 1:10 
dopeeee