XCOM 2
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RPG Overhaul Specialization SpecOps
   
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281.346 KB
2018 年 1 月 27 日 上午 10:40
2019 年 6 月 21 日 上午 5:57
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RPG Overhaul Specialization SpecOps

在 Musashi 的 1 个合集中
RPGO
38 件物品
描述
SpecOps class plugin for Musashis RPG Overhaul

this mod basically "converts" the SpecOps class to RPG Soldier Specializations.

You need the original class mod and RPGO.

If you don't know what this is you probably don't need it ;)
44 条留言
John F. Kennedy 2022 年 11 月 7 日 上午 2:07 
@Doenyon just download as usual,rpgo has its own implementation of the new community screen by default
Doenyon 2022 年 11 月 4 日 上午 11:27 
the specops class mod requires a mod that's incompatible with rpgo, so what to do ? (the new community screen by default)
Tai 2022 年 5 月 27 日 上午 7:02 
I don't see the guerilla warfare option in choosing specifications so is there no longer the reaper option? i did a choose 5 specifications per solider with combined 5, not actually sure what combined does
veryhappybara 2021 年 8 月 25 日 下午 4:21 
this mod requires incompatible mods. Is that okay?
GallowsLTD 2020 年 5 月 25 日 下午 6:02 
@ru! i only have two abilities under spec ops tag.
MaxAstro 2020 年 5 月 11 日 下午 4:06 
Is it intentional that SpecOps flashbangs don't work with the Flashout and Rapid Deployment abilities of the Support specialization? I was really excited to get Support and SpecOps on the same soldier but unfortunately, with Flashout, Rapid Deployment, and Sting Grenades regular flashbangs are strictly superior to SpecOps ones, except for not breaking concealment.
Gigadesu! 2020 年 4 月 15 日 下午 5:12 
For some reason when I level up I only ever see like 3 abilities on the list as where all the others are full.
Yecaps Nivek 2020 年 4 月 7 日 下午 2:42 
'silent takedown' often crashes my game when activated
It would be a shame if THEBR33D 2020 年 3 月 16 日 上午 7:35 
Hi Musashi, I've been playing with RPGO almost since it came out and have loved this class since before RPGO. But I've noticed that the sniper rifle stopped being able to fire after moving. I had a ton of RPGO classes so I uninstalled all of my mods except RPGO and Quicker start to make testing faster. I started adding classes one by one to find the game stops being able to fire after moving once I add Spec Ops and the required mods. Do you have any idea why it would stop me from firing after moving? Or where I can check in the ini files? Thanks in advance!
Okondor 2020 年 2 月 25 日 上午 7:20 
Sorry I meant to post on the samurai plugin, my bad. Ill try your suggestion, thanks.