Total War: WARHAMMER II

Total War: WARHAMMER II

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Tireless Undead + Constructs - No Fatigue For Undead Factions!
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23 stycznia 2018 o 11:57
3 marca 2021 o 10:20
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Tireless Undead + Constructs - No Fatigue For Undead Factions!

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Updated for the Wood Elf Update!

This mod makes all undead and constructs, including all units of the Vampire Counts, Tomb Kings, and Vampire Coast factions, completely immune to the effects of fatigue in battle. That includes Kemmler, of course.

Normally, a unit gets tired in combat, drastically lowering its effectiveness as it continues to fight and march. This was extended to undead units, which I found to be a bit silly. Half of the fear of undead foes is that they don't stop when they chase you, like the Terminator.

Save game compatible, and compatible with most mods.
Let me know if there are any issues with this release in the comments below.
Komentarzy: 308
Procopies✪ 19 grudnia 2024 o 9:17 
WH3 Please
DerRitter 30 września 2023 o 19:45 
ghouls aren't really undead though, are they?
Krain Train 6 września 2022 o 7:32 
Crypt Ghouls, Crypt Horrors and Feasters in the dark are missing Perfect Vigour trait.
Moses Corp 7 kwietnia 2022 o 11:49 
I hope you release a version for Warhammer 3
Joie 7 kwietnia 2022 o 5:44 
please make a variant for wh3 with demons
Seyres 6 stycznia 2022 o 7:57 
This mod is great! Jōkā is right though, Bone Giants and Necrosphinx don't have perfect vigor.
Deddoekō 3 stycznia 2022 o 0:26 
Hi I've noticed that my Bone Giant; both the Regiment of Renown and normal Necrosphinx and a few units added by the Radious mod don't have Perfect Vigour.

Great mod and thank you for the work you do! :knockdown:
Szun 3 października 2021 o 5:09 
works for me fine
Red Duke  [autor] 25 września 2021 o 14:02 
+ChamoRTS
Which units are missing perfect vigor?
Moses Corp 25 września 2021 o 2:40 
it does not work