Total War: WARHAMMER II

Total War: WARHAMMER II

681 ratings
Tireless Undead + Constructs - No Fatigue For Undead Factions!
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Tags: mod, Battle
File Size
Posted
Updated
615.837 KB
Jan 23, 2018 @ 11:57am
Mar 3, 2021 @ 10:20am
26 Change Notes ( view )

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Tireless Undead + Constructs - No Fatigue For Undead Factions!

Description
Updated for the Wood Elf Update!

This mod makes all undead and constructs, including all units of the Vampire Counts, Tomb Kings, and Vampire Coast factions, completely immune to the effects of fatigue in battle. That includes Kemmler, of course.

Normally, a unit gets tired in combat, drastically lowering its effectiveness as it continues to fight and march. This was extended to undead units, which I found to be a bit silly. Half of the fear of undead foes is that they don't stop when they chase you, like the Terminator.

Save game compatible, and compatible with most mods.
Let me know if there are any issues with this release in the comments below.
308 Comments
Procopies✪ Dec 19, 2024 @ 9:17am 
WH3 Please
DerRitter Sep 30, 2023 @ 7:45pm 
ghouls aren't really undead though, are they?
Krain Train Sep 6, 2022 @ 7:32am 
Crypt Ghouls, Crypt Horrors and Feasters in the dark are missing Perfect Vigour trait.
Moses Corp Apr 7, 2022 @ 11:49am 
I hope you release a version for Warhammer 3
Joie Apr 7, 2022 @ 5:44am 
please make a variant for wh3 with demons
Seyres Jan 6, 2022 @ 7:57am 
This mod is great! Jōkā is right though, Bone Giants and Necrosphinx don't have perfect vigor.
Deddoekō Jan 3, 2022 @ 12:26am 
Hi I've noticed that my Bone Giant; both the Regiment of Renown and normal Necrosphinx and a few units added by the Radious mod don't have Perfect Vigour.

Great mod and thank you for the work you do! :knockdown:
Szun Oct 3, 2021 @ 5:09am 
works for me fine
Red Duke  [author] Sep 25, 2021 @ 2:02pm 
+ChamoRTS
Which units are missing perfect vigor?
Moses Corp Sep 25, 2021 @ 2:40am 
it does not work