Total War: WARHAMMER II

Total War: WARHAMMER II

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Script Debug Activator
   
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16 jan, 2018 @ 14:07
3 dec, 2020 @ 9:51
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Script Debug Activator

Beskrivning
This is a tool designed for script modders that activates the script logging within the base games script libraries.

Script outputs are sent to the Warhammer II game directory.

If you wish to learn more about debugging your scripts, please check out this guide:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1230737867

WARNING: Do not activate this mod unless you are specifically debugging scripts. It will spit out log files to your PC!!
12 kommentarer
Liebenz 21 aug @ 22:38 
Need this for Attila/MK1212AD mod
bushez 1 mar, 2022 @ 2:52 
@thesniperdevil
do u know maybe a way to get from the script log a reason or what cause a Screen Look from game events ?
IfThenOrElse  [skapare] 11 feb, 2022 @ 12:46 
yeah, this mod is a staple for me for all the TW games these days :)
bushez 11 feb, 2022 @ 9:54 
@thesniperdevil
you will publish this mod in WH3 too ?
玄霄 6 jul, 2020 @ 23:03 
how to know why my game crash in the game?
Ruinae Retroque Rursus 4 maj, 2019 @ 20:18 
This helps me out so much :D
Celtik 17 aug, 2018 @ 15:46 
Very nice, exactly what I was looking for. Thanks!
IfThenOrElse  [skapare] 5 jul, 2018 @ 13:38 
Np - if you are looking for more help with modding - feel free to pop over to the CnC discord!
https://discord.gg/kSWB8D also check out the tutorials I made under the guides section.
Ubermorgen 5 jul, 2018 @ 8:00 
Thanks for the great mod, man! Was really helpful so far.
IfThenOrElse  [skapare] 17 jan, 2018 @ 9:54 
@ gleen should do. debug log files spit out a LOT of info though so be sure to check logs the moment the event occurs.
@Sigmar. pretty much. WHen scripting, you can use script outputs in certain parts of your script which helps track progress when the script runs. It's a great way to figure out why it doesnt work. THis is very much a modding resource.