Source Filmmaker

Source Filmmaker

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The Evil Within - Laura Reborn
   
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Models: Character
Tags: SFM
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4. jan. 2018 kl. 3:34
1 ændringsbemærkning ( vis )

Abonner for at downloade
The Evil Within - Laura Reborn

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IMPORTANT: ONLY USELESS EYE MESH IS INCLUDED IN WORKSHOP DOWNLOAD. TO GET PROPER LINKS PLEASE READ THE DESCRIPTION

This is Laura from The Evil Within series in monster form. She uses original bones and rigging with adjustments necessary to make it compatible with Source. Skin material has fake translucency (backstattering) implemented. Due to non standard amount of limbs optional IK rig is provided. Also we included severed limbs as separate models.

MAIN DOWNLOAD: https://drive.google.com/file/d/1yMAN7RPAIEfQo-O_-kRK00-dnl2KCF4g/view?usp=sharing
RIG SCRIPT: https://drive.google.com/file/d/1GwwjPLOr5kRz848Pr4T-cW4IbGXVgHRQ/view?usp=sharing

The model can function with rig_biped_simple, however back arms will remain FK. To use custom Laura IK rig fully follow these steps:

- Download animation groups file from here: https://drive.google.com/open?id=1LEB1K77aIwfnk508qi7i5zJlOdKaCJYD. Copy it to your SourceFilmmaker/game/platform/cfg folder, overwrite when prompted. If you already modified your sfmdefaultanimationgroups.txt file you can insert "BackArms" and "BackFingers" sections into your customized file. This step is overall optional, but it's required for proper bone sorting on additional limbs. DON'T FORGET TO BACKUP OLD ANIMATIONGROUPS FILE IN CASE SOMETHING GOES WRONG

- Spawn Laura model and attach rig_biped_laurareborn. If everything went correctly you should have subgroups "BackRightArm" and "BackLeftArm" in your "RigArms" section.

If you need IK functionality for severed limbs you can use this script https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=823150917


Credits:

-Tango Gameworks - original assets
- DTZxPorter / id-daemon - Wraith extraction tools
- Smug Bastard - file extraction. texture conversion and materials, procedural bones, custom IK
- Red Menace - model conversion, rigging fixes, bodygroups
- Hazard - preview images
16 kommentarer
ScottyChills 9. juli 2024 kl. 2:10 
um i have laura but she not in game so ...
altair0319 17. apr. 2024 kl. 20:09 
Hi, is it possible to export Laura as a Unity Asset? I'm a cog sci researcher and I want to use Laura in my vr user studies. I have no knowledge of using source filmmaker, some help would be really appreciated!
Jmar 7. dec. 2020 kl. 4:46 
alright, gotta add you both to add you as contributers.
Smug Bastard  [ophavsmand] 7. dec. 2020 kl. 4:42 
yes. add Red Menace too
Jmar 7. dec. 2020 kl. 3:18 
Smug Bastard  [ophavsmand] 6. dec. 2020 kl. 17:12 
Sure, why not
Jmar 6. dec. 2020 kl. 14:48 
Hello, do you mind if i port this to gmod (basically just add a physics model to it), will give credit of course.
Weirdo2121 7. aug. 2020 kl. 1:04 
coooooolljun bavcds vifdn
Fullcaber 26. jan. 2020 kl. 16:31 
do you think u can port the normal village enemies from t he first game
✞ Medic°Strange ✞ 17. juni 2019 kl. 1:07 
OmG! Looks so terrific. But That's awesome. Good job!