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I had about a 18 month break from any modding and editing due to rovering from a viral brain infection. Which, did effect my memory a bit. It's not that I lost any memory, it just taking a bit of time for it to all reconnect so to speak.
So, I'm going through a very eperimental stage, almost like relearning the editor with a new found child like wonder. Plus call to arms offers a fresh start with new creative possibilites with the FPS aspect. It's been quite fun to experiment with.
But, to answer your question, of course I'll be making dynamic missions.... it's what I do.
It was possible to do with one man, but very challenging. I found it very difficult even with my superior knowledge of the map and what to expect.
Now you'll be able to cover your rear. Let me how you get on, and if you run into any bugs.
I still have working out what the editor only games are all about .. has been limiting me a lot. I'm sure it is not that hard, but I have never looked at it.
Would't take much to add in.
And, I would say Drunkcowboy played it in the editor and threw some units on the map to us.
@Drunkcowboy .. MATE .. how do you spawn in reinforcements .. is there some code I should know about or a mod etc ..
Cheatsmod was argueably the best mod for MoWAS2, always there if you needed that little bit of help.
Love to know how to do this ... I had a coding degree 25 odd years ago so comfortable-ish editing existing code.