全面战争:战锤2

全面战争:战锤2

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SFO: Grimhammer II: No New Units SUBMOD
   
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标签: mod, Overhaul
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241.972 KB
2017 年 11 月 12 日 上午 7:15
2021 年 11 月 28 日 上午 11:16
20 项改动说明 ( 查看 )

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SFO: Grimhammer II: No New Units SUBMOD

在 Venris 的 1 个合集中
SFO: GRIMHAMMER II OFFICIAL COLLECTION
26 件物品
描述
This is submod for SFO: Grimhammer II. It removes all new units added by main mod in campaign.





Notice: DO NOT REPORT BUG OR BALANCE ISSUES, UNLESS YOU HAVE TESTED SFO WITH NO OTHER MODS ENABLED!

SUBMOD REQUIRE MAIN MOD TO WORK PROPERLY

100% SAVE COMPATIBLE



Changes:

- All new units are disabled in campaign recruitment chains.
- All new units are disabled in campaign garrisons.
- They can still appear in scripted events or as starting units.




[discord.gg]
71 条留言
KNOCK KNOCK IT'S ME, Big BIRB 2023 年 2 月 27 日 上午 9:12 
You plan on making this for Grimhammer 3?
Luciano StarKiller 2022 年 2 月 4 日 下午 2:49 
Thanks!
Venris  [作者] 2022 年 2 月 4 日 下午 2:31 
@Luciano StarKiller: Above but dont matter really.
Luciano StarKiller 2022 年 2 月 4 日 下午 12:39 
Should I load this above or below the main mod? Or it doesn't matter?
egbert504 2021 年 11 月 29 日 下午 1:38 
Thank you for the update:steamthumbsup:
3127976853 2021 年 11 月 28 日 上午 5:59 
Can you sent out the last version of sfo,:steamhappy:
Venris  [作者] 2021 年 5 月 3 日 上午 10:56 
@Aquizar: That would require to change a lot of stuff so nope, sorry.
Aquizar 2021 年 5 月 3 日 上午 10:31 
Can you remove the empire special statetroops also? there are a couple of them replacing the original. thanks
Gee 2020 年 10 月 4 日 下午 2:23 
@venris well I'm an idiot! its worked the whole time I've been checking customs to see if it worked. Apologies...again I'm an idiot :steamfacepalm:
Venris  [作者] 2020 年 9 月 16 日 上午 5:37 
Checked, works. Keep in mind its CAMPAIGN ONLY.