Divinity: Original Sin 2

Divinity: Original Sin 2

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The Noisy Crypt: Classic Edition
   
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Game Mode: Story
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235.528 MB
2017 年 9 月 16 日 上午 9:32
2018 年 4 月 11 日 下午 6:27
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The Noisy Crypt: Classic Edition

描述
[Classic Edition]
This is a rather short (hour or less playtime) light-hearted, single-player, standalone adventure where you are a weary traveler in search of a meal and place to rest, and happen upon a cemetery where recent events have spooked the nearby villagers. You can play it by choosing a new 'Story' campaign and then "The Noisy Crypt" from the Adventure drop down menu.

This content was created during early access with the Divinity Engine Editor that is now available to everyone through the Tools library. It is intended to be a modest demo of user generated content. Our primary goal with this adventure was to provide feedback to Larian about the strengths and weaknesses of the editor at the time. To that end, it was designed more with content creators in mind than players and we built this not-so-serious quest to do that. Even so, we do hope that it will provide some mild entertainment to anyone who enjoys Divinity Original Sin 2 and its features.
热门讨论 查看全部(2)
38
2018 年 6 月 21 日 上午 3:32
[SPOILERS] What Route Did You Choose?
Windemere
6
2017 年 10 月 11 日 上午 6:50
Question to the author: how long did it take you to create this mod?
Outsider
147 条留言
Windemere  [作者] 2018 年 11 月 9 日 下午 4:21 
@Spiner909 - This version is for classic. You can find the DE version here!
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1506679981
Spiner909 2018 年 11 月 9 日 下午 2:22 
Does this work with the definitive edition?
Windemere  [作者] 2018 年 8 月 23 日 上午 7:41 
@jackolighter - really appreciate the kind words, glad you had fun with it!
Nimue  [作者] 2018 年 8 月 22 日 上午 11:54 
@jackolighter - Thank you, glad you enjoyed it! This thing was so much fun to write, we're happy that it's fun to play too. Oh, and Hugh says hello ;-)
jackolighter 2018 年 8 月 22 日 上午 7:52 
What a fun mini-story! I loved the whimsical details you added: the epitaphs on the tombstones, all of the skull's dialog, the rivalry between the alchemists (they sound exactly like real-world academics sniping at each other). The puzzle design was fun, too. Even the journal updates were fun, especially the entry noting that the talking skull seems to like shiny objects. Thanks for making this, as well as all the Youtube tutorials you've made for the D:OS2 engine. Great work!
Hawkward 2018 年 7 月 26 日 上午 7:28 
This is great! However my one point of feedback is that there needs to be some hint that Hawthorne is outside the dungeon, as I think about half of players will rush into the dungeon and neglect to explore the exterior. Though I think you get it from the rats as well.
Nimue  [作者] 2018 年 4 月 29 日 上午 4:53 
Thanks for the compliment! Hugh was a lot of fun to write, as were the rats. Well, actually the whole thing was fun to write :-D
Windemere  [作者] 2018 年 4 月 29 日 上午 4:49 
@Jubi - Thanks for the comment and detailed commentary on your play-through in the discussions. Really fun to read, and I agree - Nimue did a great job writing Hugh!

@Hydrosophist - Thanks for the comment, glad you enjoyed it!
Jubi 2018 年 4 月 28 日 下午 3:22 
Fun little adventure, excited to see what comes next. The little puzzle/crafting is fairly straight forward, although you can just brute-force it. Hugh is great
Vigilance 2018 年 2 月 19 日 下午 8:06 
Awesome man. That was fun