Evil Genome

Evil Genome

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Evil Genome - About Enhance System
由 Dinnyforst 制作
A short guide to explain mechanic how enhance system work in Evil Genome.
   
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General Info.
Evil Genome has quite unique enhance system where you unlock extra attribute depended on type of used materials. It is simple, but give you various options to create you own build.



► You can enhance at any save station.
► Maximum enhancement at level 7
► Higher grade items require higher cost for each enhancement
► Higher grade items unlock better attribute stats. Best is to invest on orange gears.
► There is no penalty to dismantle and re-enhance items beside gold usage
► You can reload save game if you’re not satisfied with random outcome.
► Dismantle unused enhanced gear to return all used materials. Save time and effort
Enhance Stats and Attributes
Common Stats

Weapon Stat Enhancement:
+ ATK
+ CRI (Chance)


Body Stat Enhancement:
+ DEF
+ Max HP


Boots Stat Enhancement:
+ DEF

Attributes

► Every +1, +4, and +7 gain extra attributes based on materials.
► Some materials give different attribute for armor / weapon part.

Enhanced level
Amount of materials
Unlock attributes
+1 Enhancement
2
1st attribute from first materials
+2 Enhancement
4
-
+3 Enhancement
6
-
+4 Enhancement
8
1 of 3 random attributes from previous three materials you used
+5 Enhancement
10
-
+6 Enhancement
12
-
+7 Enhancement
14
Random attributes from the rest of materials you used

Planning on Enhancement
The key is to plan and prioritize which attribute you need by observing your current materials and enhance them by order. It helps to maximize your benefit and chance of getting desired attributes.
• Low quantity of materials should be enhanced first for exact attribute
• High quantity of materials should be enhanced at last
• The game didn't keep track you which attribute is inputted during +2 to +3 and +5 to +6 as it reveal possible attribute when you reach +4 and +7. You might have to memorize used materials.


For Example
I mainly plan for Critical Chance, Critical Damage, and ATK attributes on my orange weapon.



I found materials that give best attribute for each category:
• x2 High-purity Dark Crystal (CRI +16.00%)
• x13 Dark Crystal Residua (CRI DMG +106.70%)
• x15 Bloody Fang (ATK +50)

So, I enhance materials by following orders:
+1 = High-purity Dark Crystal x2



+2 = any other materials x4
+3 = any other materials x6
+4 = Dark Crystal Residua x8



+5 = any other materials x10
+6 = any other materials x12
+7 = Bloody Fang x14



Tips

You can save amount of main materials by input main materials in +1, +2, and +4. The rest are other materials, then prey to RNG for attributes from main materials.

**Save the game before +4 and +7 in case you got unwanted attribute.
Recommended Component
Some extended components from world exploration and side quest can be useful for scavenging materials and gold.

• Mammonish Scanner – More gold and chance to obtain materials in double. Best for farming
• Grey Rifling’s Decryption Key – Great component to locate hidden chest and materials around the world
• Pendent of Charm – Equip before selling loots in shop. Save more money for enhancement



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I hope this will guide you to create your own build. Feel free to share your tips or suggestion that I might overlook. Thank you for reading



Change Logs:
1.1 - Correct description of table and add small tip below example section

6 条留言
唔西·迪西 2022 年 6 月 7 日 上午 6:29 
thanks
Iorveth 2017 年 9 月 10 日 上午 9:16 
@OP thanks!
Dinnyforst  [作者] 2017 年 9 月 10 日 上午 7:12 
@Emrys you can get those crystal from Maria's Troops in Stadium / Hospital areas.
Iorveth 2017 年 9 月 10 日 上午 6:58 
Where to get the High-purity Dark Crystal ?
DOY 2017 年 8 月 20 日 上午 10:10 
Just an FYI you can 'save scum' for the enhancement bonus you want.
Dinnyforst  [作者] 2017 年 8 月 13 日 上午 11:12 
1.1 - Correct description of table and add small tip below example section