Serious Sam 3: BFE

Serious Sam 3: BFE

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No More Hitscan Cloned Soldiers and Technopolips
   
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15 okt, 2012 @ 13:22
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No More Hitscan Cloned Soldiers and Technopolips

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This mod makes it so that the Cloned Soldier enemies and the Technopolip no longer shoot hitscan bullets. The Cloned Soldiers shoot lasers, while the Technopolip shoots rockets instead of bullets.
20 kommentarer
flesh-eating honey mustard 27 aug, 2023 @ 7:59 
Would love for someone to make an updated version of this mod that makes the lasers orange or yellow to look more like bullet tracers, but still being non-hitscan. The lasers play better, but visually don't fit them still wielding shotguns and assault rifles.
Spat856 16 maj, 2020 @ 2:00 
Could you make a mod that separates the hitscan cloned soldiers from the technopolips?
KnightimeX 20 mar, 2018 @ 2:40 
Will this be updated to work with SS Fusion?
Tayzor Azul 16 jan, 2017 @ 5:48 
You done fucked up the Technopolip so bad. Who the hell has the mad skills to dodge a barrage of hellfire rockets ?! You could have gave them laser like the Cloned Soldier.
slo 21 okt, 2015 @ 14:41 
Can you make a separate mod just for the soldiers?
slo 21 okt, 2015 @ 0:35 
Finally I can unequip that boring-ass standard assault rifle.
Mankybus 25 aug, 2015 @ 6:56 
I agree with artzplip, while I can deal with the technopolips, the rockets are by no means a solution to the hitscan problem since their rockets are powerful, with a pretty large radius and they always lean their shots into you. In a lot of ways, it's worse than their hitscan bullets. In this case you have to pick your poison between OP hitscan bullets or OP leaning rockets. If the hitscan ones were replaced with lasers then it would not be an issue at all.

I know this sounds like a rant but I really do hate the technopolips, they're the worst enemy in the game. You can't damage them with normal fire, they always have no issue dodging your shots and when you can hit them, they're always hitting you back and I just absolutely hate their guts.
artzpiip 19 aug, 2015 @ 13:31 
Sorry but technopolip's rockets don't replace the problem well. I think you should replace them with something that encourages you to fight in the open, not hide.
Firestorm 11 nov, 2013 @ 12:49 
Awesome Thank you for makeing this
Samad Al-Hyade 9 apr, 2013 @ 7:13 
Doggy you've never played a serious sam game I take it...