安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
1. Maidens of Sigmar and Sigmar's Purifiers ROR are not available for recruitment after Mordheim was purified and landmark lvl 3 built. Got Bertha hero, but not ROR
2. It feels like War Wagons (both normal and Grenade Launchers) have some "self-destruction" unit treatment, like bloating corpses of VC. They die in ANY auto resolve without indication that they will die. Like low casualties, noone is highlighted in red, pressing autoresolve button - every single wagon is dead.
Mod list:
1, MIXER - Mixu's Unlocker
2, The Old World Campaign
3. SFO & Sigmar's Heirs Compatability Patch Ven Fix
4. [BETA] Sigmar's Heirs, an Empire Overhaul
5. Sigmar's Heirs, an Empire Overhaul - Assets
6. Mod Configuration Tool - v0.9 Beta
7. Console Commands (Modding Tool)
7. SFO: Grimhammer III - RISE OF THE RAT
To Replicate issue:
1. Load into Elspeth's faction in the campaign
2*. Elspeth's recruitment building is one of the blank versions. Also some of the other factions has this problem as well
3. Press Console Command's button at the top left and enter ff into the text box to remove fog of war
3. Look at all of the faction capitals for some of the empire factions to see their default starting building has been changed