RimWorld
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Natural Farms
   
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
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5.078 MB
27 jul 2021 om 2:39
6 jul om 7:40
7 wijzigingsnotities (weergeven)

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Natural Farms

Omschrijving
A simple mod that adds farming paths and small streams to the game.

This is an addon to 'Natural Paths'

Recommended mods
- Tilled soil Not needed, but looks great with this mod.
- Vanilla Furniture Expanded - Farming For the scarecrow as seen in the screenshot.

Farm path stats
- Cost: Nothing
- Work to build: 150 (50% longer than concrete)
- Walk speed: 100%
- Flammability: 0%
- Beauty: 0

Small stream stats
- Cost: Nothing
- Work to build: 150
- Walk speed: 93%
- Terrain requirement: Diggable
- Beauty: 2

README: The only way to remove the stream after it has been built is by placing a moisture pump, just like the shallow water in vanilla.

Direct download[github.com]


Please leave a like so that others might find this mod.
I'd appreciate any feedback you can give me!
14 opmerkingen
Levardio 3 mrt om 10:01 
for some reason pawns really dont like walking over small streams, even though they don't penalize movement by much, but they will walk a long distance just to not cross a single tile of small stream
zigger 13 dec 2024 om 13:06 
is it safe to add midsave?
DeathTomato 10 jun 2024 om 11:23 
just thought*
DeathTomato 10 jun 2024 om 11:23 
Using this mod overwrites the shallow moving water texture from "Clean Textures" just should I should let anyone know who is also having this issue.
Blutdrachen 8 nov 2022 om 11:45 
Do the streams work with the VE trees that require water with a certain radius? The streams would make a good irrigation ditch if so.
CTH2004 4 nov 2022 om 9:16 
here's an idea: built rivers accelerate growth (irrigation). Just a thought!
permarust  [auteur] 13 okt 2022 om 3:48 
Updated to 1.4
Kayedon 8 okt 2021 om 20:20 
The Almighty 404 6 okt 2021 om 1:05 
Does the stream count for Vanilla Cooking Expanded - Sushi wasabi ?
Velvet 1 aug 2021 om 8:24 
@Jigsaw If you use VFE Medieval for your low tech runs you should be able to fill it in with the new moat mechanics added by that, I'm guessing.