Total War: WARHAMMER II

Total War: WARHAMMER II

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(SFO Submod) True Invocation of Sotek
   
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Tags: mod, Units
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27 jul 2020 om 22:17
27 nov 2021 om 4:05
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(SFO Submod) True Invocation of Sotek

In 1 verzameling van HashutChampion
HashutChampion's TW Mods for Streaming
224 items
Omschrijving
this is basicially SFO submod for True Invocation of Sotek

Balance wise I will be giving infinite use and doesn't die on Misscast of his final ability but it has high cooldown and it can damage enemy and friendly units when it misscasts if you cast final ability

13 opmerkingen
Hell Brothers 22 aug 2021 om 16:52 
Please update for the last SFO patch
Dean Winchester 30 jan 2021 om 21:35 
Thanks for update!
Nexus 17 jan 2021 om 15:52 
Still working ?
Lordmitch2 30 nov 2020 om 11:57 
The summon snake power is not working, keeps saying invalid target.
voiceofreason467 22 okt 2020 om 14:19 
For whatever reason, the building's in SFO that give you sacrificial offerings every turn isn't present in the very first province you take over in Vortex.
Omikami 3 okt 2020 om 2:59 
I can't use its skill that summon snake in SFO. How do I fix it?
Gallomk 16 aug 2020 om 19:14 
Using Mixu's and still not compatible.
HashutChampion  [auteur] 7 aug 2020 om 1:04 
"GAS THE G00KS" Gary you have to use Mixu's Unlocker or it might not work I believe
Morunce 5 aug 2020 om 7:12 
Sorry to bother, but i would like to echo Gallomk's comment, if you can make this one not use the startpos building (like the all lizardmen version) it will be compatible will a bunch more stuff.

I personally play with SFO and another startpos mod so i cant use your awesome snek D:
GoatScream 30 jul 2020 om 11:23 
Nice! Do you have plans to make an SFO patch for the Long Drong Slayers mod?