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elp 最近的评测

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1 人觉得这篇评测有价值
总时数 64.1 小时
10/10
发布于 12 月 3 日。
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总时数 54.4 小时 (评测时 3.1 小时)
Very good
发布于 12 月 2 日。
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总时数 302.9 小时 (评测时 267.8 小时)
Game is good. Comp needs like 5 ranks below bronze though, too many frauds in higher elo.
发布于 8 月 10 日。 最后编辑于 11 月 15 日。
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有 3 人觉得这篇评测有价值
总时数 137.2 小时 (评测时 86.1 小时)
抢先体验版本评测
Path of Exile 2's recent ban of 301 players for using a so-called "exploit" is a massive misstep. The item in question had a tooltip clearly stating, “Can reroll favours at ritual altars in your maps any number of times.” Players used it exactly as described—no glitches, no hidden tricks, just the game working as written. Calling this an exploit is absurd; it’s just players engaging with a poorly balanced mechanic.

This is a beta league, where players paid for early access to help uncover issues like this. Banning them for the entire league for using an overtuned item isn’t just harsh—it’s unfair. These aren’t cheaters botting or duping; they’re players who read the game’s text and played smart. A simple item removal or gain rollback would’ve sufficed, not a full lockout from a paid game mode.

Grinding Gear Games dropped the ball here. Punishing players for their own design oversight sets a dangerous precedent. If using clear, intended mechanics can get you banned, what’s next? This move undermines trust and makes me question the devs’ judgment. Disappointing and honestly worrying for the game’s future.
发布于 4 月 11 日。
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总时数 751.7 小时
This right here should show you not to support "Amazon Games" going forward.
发布于 2024 年 6 月 9 日。 最后编辑于 10 月 28 日。
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由于违反《Steam 服务协议条款》,该评测已被一名 Steam 版主封禁。评测人不能对它进行修改。
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总时数 0.9 小时
抢先体验版本评测
(评测文本已隐藏)
发布于 2020 年 1 月 21 日。 最后编辑于 2021 年 8 月 25 日。
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